Thimbleweed Park Review

A few years ago, Gary Winnick and Ron Gilbert wanted to make a spiritual successor to their hit adventure game Maniac Mansion. While many independent developers (and a few bigger studios as well) made their own homages to the point-and-click genre, the prodigal sons had returned to bequeath us with Thimbleweed Park, a love letter to LucasArts games of yore straight from the proverbial source. Initially released in 2017, this tongue-in-cheek hit now finds its way to the Nintendo Switch, perhaps one of the best platforms to play it on.

Set in the distant past (er, 1987), Thimbleweed Park begins with a murder. A body is found in the river of the small Podunk town and two FBI agents are sent to investigate. What follows is a multi-faceted story that takes our protagonists from one end of town to the other in search of clues in a plot that is both funny in a deadpan way and a genuflection of the likes of Twin Peaks or the X-Files. It’s told from multiple points of view, everywhere from a foul-mouthed disrespectful clown to the ghost of an owner of the local pillow factory. The story weaves its way through flashbacks and back in a satisfying manner, bringing plenty of context to what’s truly going on. A nice dash of fourth wall breaking humor and reverent in-jokes round out the package nicely.

Thimbleweed Park stays true to its roots not only in presentation, but in game mechanics as well. If you’ve ever played an adventure game you know the drill: investigate your surroundings, talk to people to infer some clues and use items you’ve picked up to solve puzzles. Rinse, wash, repeat. The game gives you a plethora of ways to maneuver Agents Reyes and Ray and crew that all feel well-suited to the way you want to handle it. Whether with a pro controller or using the touch screen, picking and choosing verbs, inventory or just moving to new locations feel natural. The game also offers both a casual and hard mode, with the differentiator being how many steps it may take to solve a puzzle. Considering there isn’t really a lose state in Thimbleweed Park, it’s worth noting you’ll miss out on a bit of content going with the former option.

For everything Thimbleweed Park has going for it, it does still fall into the trap of being a bit obtuse for its own good, as adventure games are wont to do. For the most part solutions to problems are sensible, it’s just a matter of finding the right item in the right place, which usually requires you to fumble your cursor around each screen until you come upon the magical McGuffin that’ll set the wheels of the game back in motion. Mileage may vary depending on the player and their skill at seeking and finding objects, but you will occasionally get hung up and your patience may wear thin.

Gilbert and Winnick have most definitely channeled their past selves to make Thimbleweed Park the proper descendant Maniac Mansion they’ve been wanting to make. If you’re a fan of SCUMM adventure games, wry humor, plumbers dressed as pigeons and plenty of irreverence we can’t recommend this game enough. If you’re new to the genre and can count on two hands how many times you’ve pointed and clicked in a game…well, we’d recommend Thimbleweed Park as well! It’s intuitive to play, it doesn’t intentionally obfuscate the player and did we mention there’s a couple of plumbers dressed like pigeons? Who doesn’t like pigeons!?


This review comes courtesy of Crew member Matt Mason, @ObtainPotion on Twitter.

Smash Ultimate Direct: 3 New HYPE Things

Well, it came without much warning, but we had a feeling we would see a Nintendo Direct dedicated to Super Smash Bros. Ultimate before its release in December. There were a few things I could gripe about (like the fact that both Zero and Shovel Knight got the Waluigi treatment), but it contained so much to be excited for! As opposed to going into every incredible detail about how what we saw will make the upcoming Smash Bros. game the best yet, I want to just talk about three.

1. Sakurai Is Using Common Sense

You would think that a company of Nintendo’s stature would apply logic in conducting their business. Moves like the Nintendo Creators Program will quickly prove the opposite. Often the unorthodox thinking of the company’s big players is what makes their games wonderful and unique. Indeed, the wonderfully creative fighting system that is Smash Bros. would not exist without the unique spin Sakurai threw on the fighting game.

However, the Smash series has been plagued by several head-scratching decisions that should have been tossed out right away. For instance, every time you power off and on the game, the ruleset you used for your previous session is completely erased, and you are left with a wonky default that nobody likes. FINALLY, Sakurai has implemented the feature of saving preset rulesets, and forcing you to look at them before you start a match. Just about every fighting game I know saves your rules, and it is about time Smash does, too.

But Sakurai has gone beyond this. As opposed to waiting for correction, he goes one step beyond, taking something that was not lacking before, and pushing it to be the best it could be. “Our game has one of the most expansive sound tracks of all time? Let’s not only allow players to pick music for their stages in the way that makes the most sense, but maybe we should turn the Switch into a boom box so that the players can listen to the music whenever they want?” Integrated crew battles and a beefed-up training mode were not necessarily on everyone’s wish list, but they show that the game was designed with the community in mind.

2. All of the Classics Are Here.

With the insertion of Simon and Richter Belmont, just about all of the developers that were powerhouses in the NES days are represented: Nintendo (of course), SEGA, Capcom, Namco, and now Konami. Not only is it great to see rivalries of old come to peace, but if it was not clear before we can see that anyone can join Smash. Time, obscurity, and party lines are no barricades for the roster. Except Rare characters. That will never happen.

3. Echo Fighters Are… Kind of… Cool?

OK, so maybe Two Button Crew has made fun of Echo Fighters a number of times already, and maybe the distinction between who is an echo fighter and who is not one is kind of arbitrary… but more fighters means more fighters, right? We already know that echo fighters do not take much time to develop. Have you never wished that a character could be tweaked just a little bit? Echoes are a clever way of handling that. Will it make the game more difficult to balance? Well, maybe, but a game that already has as many characters as Ultimate will have is going to be heck to balance anyway. More at less cost is better here.

Needless to say, this fan is ready for one of Nintendo’s greatest releases this fall.

Astro Duel Deluxe Spit Shine

We’ve all heard the saying, “everyone’s a critic.” It’s true, just about anyone can tell you when something’s bad; some can even tell you why it’s bad, but for some strange reason, very few ever take the time to determine how to take something bad, terrible, or simply unpolished and make it shine. Welcome to Spit Shine, a new blog series where I attempt to do just that: find the flaws in games that are good, bad, or anywhere in between and spitball ways to fix those issues while building upon what already works. In short, I’ll be refining games, not redesigning them from the ground up.

Just under a year ago, I published my first game review here at Two Button Crew (assuming you don’t count my That Was a Thing series). Despite ultimately liking the experience Astro Duel Deluxe offered, I couldn’t help but take issue with its lack of content and some staggeringly bad U.I. design. Read more Astro Duel Deluxe Spit Shine

Should I Sell my Wii U to Buy a Switch in 2018?


It’s a tough choice, one that you may have been agonizing over for quite some time. Simeon and Scott are here to examine the issue and help you make the best decision possible!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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LABO Toy-Con #03: Vehicles Revealed!


Nintendo surprise-dropped a LABO announcement on Thursday night, so we scrambled to prepare some thoughts and make this video for you! LABO Kit #03: Vehicles is an interesting, and somewhat compelling, offering from the Big N. Take to the land, sea, and sky with your cardboard contraptions, and feel free to take a P2 along for the ride.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Are We the WORST at Splatoon 2?


Quick answer: Yes. Splatoon 2 launched one year ago, and it’s time to check back in with the game and see if we can stand on our own two squiddy legs against the competition!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Nintendo’s Mysterious Fall 2018 Game?


There’s a big gap in the release calendar from Nintendo, yet Kimishima says that more games are going to be released this year that weren’t announced at E3 2018. What in the world?! Where are the August and September first-party titles for Switch? Simeon and Scott do some speculation on what they could be. Who do you hope is right?

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Super Rare Games to Release 8 Switch Titles


Super Rare Games is like the European version of Limited Run Games, which we’ve covered in a previous video. SRG just announced 8 titles coming to Nintendo Switch in physical form, previously only available on the eShop. Check it out!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Fortnite Battle Royale!


The Fortnite bug bit us too, and we’ve drunk the Kool-Aid (or the Slurp Juice). Yes, we’re hooked on Fortnite and we think you should be too. Whether you’re an expert or never played the game before, you should enjoy Simeon and Scott’s attempt at a Victory Royale.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Salt. A True Story of Fortnite's Hidden Weapon

I may have been late to the bandwagon, but there is no denying the fun that is Fortnite. If you are tired of hearing about this game, and have not yet played it, I highly recommend you give it at least a try. And now is the perfect time to join! It’s the start of a new season, which means that the map is new, there are new weapons and features, and everyone is getting used to them together. Plus, it Is free to play on Switch (or computer, if you’re taking a more tactical approach)!

Enough advertising. I was skeptical to start playing Fortnite for a number of reasons, including:

  • The game has been out for a while, which means I thought I had no chance (which turned out not to be the case).
  • I am not very good at, or typically drawn to, any type of shooting game.
  • The game is super popular, and sometimes I’m a hipster hater like that.

In the end, though, after an invitation from Scott, I finally succumbed and gave it a shot. Scott had been introduced by his brother, and it was his turn to bring me into the fold. After a round or two of battle royale (100 competitors all against each other) I was cracking the top twenty, and my turns were regularly lasting longer than Scott’s. Unbeknownst to me, I began to unlock some mind games that, although not beneficial for me, threw my buddy into a mood.

During one particular match as I decided which shotgun was better to keep, Scott, having been unable to find a gun his previous match, mocked with, “HUH! SHOULD I HAVE PUMP SHOTGUN, OR SHOTGUN PUMP?!” His brother and I were the only ones laughing.

After a day or so, Scott and I had about evened out, regularly placing in the top ten, but never claiming the elusive first place.

My wife happened to be with me on one such visit and requested to give it a shot to see what the big deal was. My wife is by no means a gamer, and I was elated that she was willing to give this ridiculous game that held her husband captive a shot. She dropped from the flying bus pretty much straight down next to the lake with a cabin situated on an island in the middle of it. without a gun, she marched through the lake, up the hill, and into the house without any opposition. Climbing the stairs, she entered a room with an occupant, and the rest of us (Scott, his wife and brother, and myself) cried out in shock! Swinging her pickaxe, she slew the unwitting squatter and took his gun.

We cheered and yelled through each step of her run, as the storm slowly forced her out of the house, making her take cover on the shores where the eye set up camp for the rest of the game. She crouched and crawled around as the number of remaining players dwindled. A port-a-fort popped up in the valley below. She popped out of cover, lobbing a stink grenade into the opening. Though she was not credited with the kill, we all saw that the bomb’s victim was killed after being forced into the open.

Eventually, the streak came to an end, and my significant other was slain. Her first game’s placement? Third place. We were all flabbergasted at the results. But her results were no fluke: her next two runs landed her in second and fifth respectively.

Though Scott has finally netted several victory royales since, the two of us were both jealous of my wife’s success. I had my very own piece of humble pie to eat. No matter the game, sometimes salty humble pie is the fuel of champions.

Top 10 Ways to Decorate your Switch


Let’s admit it: The Nintendo Switch dock isn’t that pretty. It’s just a big rectangle! But after you watch this video, you’re going to know exactly how to level up your aesthetic game! We’ve got 10 ways to deck out your Switch, with products that are available right now.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Best New Stuff in Fortnite Season 5


Fortnite Season 5 is upon us! The developers at Epic Games have brought new locations, new items, new perks, and a bunch of new features to explore. Simeon and Scott discuss some of the best additions and give their overall thoughts so far on season 5!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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2 Player Mega Man with Split Joy-Con 😬


Simeon and Scott have this terrible habit of beating Mega Man games with a pair of Joy-Con split between them. Does that sound smart? Because it’s not. Simeon is jump & shoot, Scott is move and rewind (or vice-versa). It gets messy. Verbal abuse is hurled. But we manage to have a good time!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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West of Loathing, try not to laugh!


Simeon and Scott give West of Loathing a spin! It’s a hilarious RPG all about gettin’ meat and shootin’ goblins. Seriously, every dialogue box in the game is funny. It’s worth a shot!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Honest Nintendo Direct: E3 2018


Here’s what really happened during the E3 2018 Nintendo Direct.

If you laugh, please share with a friend!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Cat Quest Review (Nintendo Switch)

Cat Quest is a funny action RPG game all about cats. It was developed by Gentlebros, and came out on Nintendo Switch in late 2017.

It’s a top-down, open world game (think like the original Legend of Zelda) set in a place called Felingard. Yes, like feline. Just about everything in this entire game is a cat pun, so get used to that! The game’s writing is one of its highlights, providing a healthy dose of charm.

You play as a sword-fighting, magic-wielding cat, and your cat-sister has been kit-napped, so it’s your job to rescue her. (If you hated that pun, you will hate Cat Quest.)

Gameplay in Cat Quest consists of following an ever-present arrow telling you which way to go, accepting quests, entering dungeons, and fighting baddies.

Combat is unique, revolving around your proximity to enemies, attacks’ area of effect, and quick dodging reflexes. Every move has an outline that shows where it will hit, and you don’t want to be standing in the wrong spot when an enchanted fist crashes to the ground or a dragon shoots a ring of fire.

Oh yeah—this game has dragons, and they’re the main boss fights.

Like the game itself, this review will be short, simple, and to the point. Cat Quest is more at home on the mobile platforms it was ported from, but controls well with Joy-Con. It’s an enjoyable game to relax with, listen to music or podcasts, and level up your character and weapons as you mindlessly clear out bad guys.

It will keep you busy for a handful of hours and make you smile
along the way. If you’re looking for more complexity, you won’t find it here. Maybe in the sequel, confirmed to be in development for Switch.

Cat Quest gets a 7/10.

TBC 001: Legend of Zelda: Breath of the Wild

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Two Button Crew’s debut podcast release is all about the Switch sensation, the Wii U wonder, the one, the only… Legend of Zelda: Breath of the Wild! Join Scott, Simeon, Ryan, and Glen as they go in-depth on the game’s systems, storyline, gameplay, and DLC. Gear up for The Master Trials with our tips and unconventional methods! Receiving perfect 10s from around the industry, this is a game to remember! So take a deep breath, enjoy the moment, and come along for the ride as we embark on our podcasting journey.
Ready for more TBC Podcast? We are an ad-free show, and you can support us on Patreon: http://patreon.com/twobuttoncrew
Get Your Daily Nintendose of Fandom on our YouTube channel: https://www.youtube.com/TwoButtonCrew
“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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TBC 006: Super Mario Odyssey A Spoiler-Safe Discussion on the latest Mario Adventure

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Super Mario Odyssey is Nintendo’s second HUGE sequel installment on Switch. They’ve been knocking it out of the park this year with Switch software support, and we’re here to talk about what Nintendo did correctly, and what they can learn for the future. Join Scott, Ryan, and Glen for their impressions of Mario & Cappy’s cross-kingdom adventure!
Ready for more TBC Podcast? We are an ad-free show, and you can support us on Patreon: http://patreon.com/twobuttoncrew
Get Your Daily Nintendose of Fandom on our YouTube channel: https://www.youtube.com/TwoButtonCrew
“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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TBC 007: Switch, Nintendo, and the New Year

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With 2017 coming to a close, it’s time to remember the year fondly. We’ll quickly set our sights on 2018 as well, theorizing what Nintendo’s next moves will be as well as discussing what needs to change about the current Switch situation. Happy New Year everyone, and thanks for being a part of the Podcast Crew!
Ready for more TBC Podcast? We are an ad-free show, and you can support us on Patreon: http://patreon.com/twobuttoncrew
Get Your Daily Nintendose of Fandom on our YouTube channel: https://www.youtube.com/TwoButtonCrew
“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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