TBC 021: Shovel Knight Treasure Trove

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Now that Shovel Knight: Treasure Trove is finally complete, it’s time for the TBC team to get their opinions on the record. Join us as we discuss Shovel of Hope, Plague of Shadows, Scepter of Torment, King of Cards, and all things SHOVEL KNIGHT!

Ready for more TBC Podcast? We are an ad-free show, and you can support us on Patreon: http://patreon.com/twobuttoncrew

Get Your Daily Nintendose of Fandom on our YouTube channel: https://www.youtube.com/TwoButtonCrew

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Shantae and the Pirate’s Curse and Shantae: ½ Genie Hero Spit Shine

With my recent completion of Shantae and the Pirate’s Curse, I am proud to say I’ve finally gotten all caught up on WayForward’s Shantae series. From the first game via the 3DS Virtual Console, to ½ Genie Hero on the Switch, I’ve played every game in the series all the way through (not counting bonus modes for the half genie’s latest title that is). Those of you who’ve seen my review of ½ Genie Hero know I greatly enjoyed that game, as I do the rest of the series, but that doesn’t mean I don’t take issue with some elements of the games’ design. Read more Shantae and the Pirate’s Curse and Shantae: ½ Genie Hero Spit Shine

Should I Sell my Wii U to Buy a Switch in 2018?


It’s a tough choice, one that you may have been agonizing over for quite some time. Simeon and Scott are here to examine the issue and help you make the best decision possible!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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TBC 001: Legend of Zelda: Breath of the Wild

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Two Button Crew’s debut podcast release is all about the Switch sensation, the Wii U wonder, the one, the only… Legend of Zelda: Breath of the Wild! Join Scott, Simeon, Ryan, and Glen as they go in-depth on the game’s systems, storyline, gameplay, and DLC. Gear up for The Master Trials with our tips and unconventional methods! Receiving perfect 10s from around the industry, this is a game to remember! So take a deep breath, enjoy the moment, and come along for the ride as we embark on our podcasting journey.
Ready for more TBC Podcast? We are an ad-free show, and you can support us on Patreon: http://patreon.com/twobuttoncrew
Get Your Daily Nintendose of Fandom on our YouTube channel: https://www.youtube.com/TwoButtonCrew
“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Donkey Kong Tropical Freeze (+ Controversy)


Nintendo decided to rerelase Donkey Kong Country: Tropical Freeze for Nintendo Switch at a high price point… $40 higher than the Wii U Nintendo Selects version, and $10 higher than they charged for the original at launch. This game is now 4 years old… something smells fishy… Oh—nevermind, it’s just some frozen fish.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

The Nintendo Experience: Remembering the Wii U’s Best

The Wii U was a unique offering. Nintendo rolled the dice, and, to most onlookers, it seems as though they lost. As with most things in life, most people’s trash is one eccentric fan’s treasure. What the Wii U lacked in quantity, it made up for in some unrepeatable experiences.

Now, while it’s difficult to say that a game that has come out less than 10 years ago is a classic, these games are definitely worthy of being inducted into the Nintendo Experience. I already highlighted Nintendo Land. It was the perfect tech demo to show what Wii U was all about: the capabilities of the Game Pad and asymmetrical gameplay. These other inductees were selected not for their individuality, but because of their stand-out excellence in already established franchises.

Super Smash Bros. for Wii U had a lot to prove. There were tons of fans of Melee and were let down by Brawl, and needed be to won back. Some, such as myself, loved Brawl, and doubted that the next entry would top such an amazing game (however flawed). It utterly destroyed any expectations put on it.

I applaud the team that worked on this game, not just for a well-put-together art piece, nor a Nintendo fighting game FINALLY ready for online competition, but also for striving for balance. Balance has been lacking in previous series entries, and while there still seem to be tiers of viability, the array of characters from such a large cast that are seen on the top of leader boards is diverse. The use of patches has been good for the most part (though, why they nerfed Luigi’s throw combos I will never know). For such a huge roster balance is hard to maintain, but this team seems to have kept it.

Lastly, I would like to showcase the greatness of Super Mario 3D World. Since Super Mario 64, the 2D and 3D Mario games have been pretty distinct entities. The 3D entries have been more focused on exploring the rich environments while the 2D entries have focused on the classic platforming and fun power-ups. It was fun having the two separate, but now we know, with the right amount of each, they work beautifully together.

That’s it for this month’s Nintendo Experience. If you find yourself without a Switch for awhile, like I do, it’s nice to recognize the amazing experiences we still have at our fingertips.

The Nintendo Experience

Would you read straight through a book named “1001 Video Games You Must Play Before You Die”?

The Crew Cuts continue as Simeon gives you a look into his home gaming setup and begins discussing what he calls the “Nintendo Experience” with Nintendo Land!

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

The Boy and the Knight (A Poem)

The fighter breathed in slowly in the darkened locker room.
His eyes drew to the hallway down which the arena loomed.
He’d trained for this very moment for innumerable days.
He let his breath out slowly as he also dropped his gaze.
His past had come to haunt him; or rather, his father’s did.
It was in the old man’s shadow that up ‘til now he hid.
He rose from the wooden bench as he slammed the locker door.
His mind was clear and focused as he slowly crossed the floor.

His father was a great man; one of the best there’d ever been.
He’d proudly held the people’s flag for years and years on end.
The women and children’s love he kept, the men’s respect he’d earned.
But even a champion’s fire burns out; a lesson he finally learned.
And now his boy had come of age, his turn had come at last
To earn the title for himself, to honor his father’s past.
Any time he’d walk the street the people called his name.
They smiled as they recalled his dad and said “You’ll do the same!”

He heard them calling for him as he traveled down the hall.
His pace was slow and steady as cheers echoed off the walls.
But as he plodded down the corridor that led down to the ring,
The distance to his destination got further, so it seemed.
He started to jog faster ‘til he ran as if he fled.
The image of his father was burned into his head.
As he neared the final door that led to the battleground,
He’d realized he could no longer hear the cheering of the crowd.

He swung the door wide open and he stepped into the light.
Instead of the cheering fans expected he saw a very different sight.
The crowd was filled with anger, spitefulness, and scorn.
The faces that used to smile at him now a scowl wore.
The booing increased with every step as he approached the field.
He looked across at his opponent who rose up from his kneel.
The enemy wore full armor and a horned helmet on his head.
He lifted his oddly-shaped sword. “I’ve looked forward to this”, he said.

The warrior that stood before him was the one who’d succeeded his Pa.
The boy took his battle stance, he set his eyes and jaw.
“I’ll prove them wrong,” he determined, “Today’s my day to shine!”
The crowed fell deadly silent ‘til they heard the air horn whine.
The boy immediately charged the knight, his weapon flashed to life.
The knight was ready for the attack and deflected with his knife.
“Is that all you have?” The knight laughed. “I expected more from you.”
The knight lunged with his weapon aloft, the boy’s head which to hew.

The boy quickly dodged the strike with blindingly quick speed.
“One thing you didn’t count on: my Pa wasn’t quick like me!”
He continued to rush around the ring, too fast to keep track,
Until the knight took a well-aimed swing that knocked him on his back.
Light was all that he could see as he lay there on the floor.
The knight drew near and placed his blade upon the boy’s core.
He kneeled down next to him, and with a look of sadness in his eyes,
He said, “I’m… disappointed.” And then began to rise.

The air was still in the Colosseum and the knight just turned and walked.
The seats were slowly emptied. No one dared to talk.
The boy just lay there on the mat. He knew everybody’d left.
One word stuck in his heart, and like a foil it cleft.

“Disappointed”.

Playing Smash Bros… with NO THUMBS


We thought it would be a great idea (or at the very least… entertaining) to attempt a few Smash Bros. matches without using our thumbs. When we streamed this live, our viewers in the chat said they had a hard time distinguishing our playstyle from a normal match! I’d say we adapted pretty well! And for comparison, we show you a couple rounds with all our digits legalized.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

How Should Nintendo Follow Up Breath of the Wild?

The Legend of Zelda: Breath of the Wild has been out for a month and a half now and I still haven’t beaten it. That’s because after 70 hours I’m intentionally not finishing it quite yet as I don’t want this amazing experience to end. Even now, before experiencing the end-game, I have to wonder: how in the world will Nintendo follow up this masterpiece?

Dungeons

The few main dungeons BotW does have are really good and unique, but their lack of themes that we’re used to combined with overall length of dungeons is something that could be improved upon. Majora’s Mask and Wind Waker both had fewer dungeons than your average Zelda, but thy had more character and intricacy. This is a common thing I’ve heard from fans, and I expect Nintendo to step up the dungeon game in Link’s next open-air outing.

Weapons

I love the wide variety of weapons available, but they don’t last quite long enough. I appreciate the fact that it forces you to use different weapons and switch up your playstyle, but if I find a really great weapon it’s always so hard for me to use it as I don’t want it to break. I hope weapons continue to break in future games as well, but once you leave the beginning area of the game the weapons should last much longer.

Items/Abilities

You get all of your key ways of traversing and puzzle solving before you leave the tutorial area this time around. Once again, Nintendo did the right thing for this game by giving all control over to the player. Next time traditional items such as the Grappling Hook, Mole Mits and Ball & Chain make could a return while still giving the player freedom. The way they could do this is color code the key items, and the entrance to certain dungeons and mini-dungeons that require certain items will be color coded (think colored doors in Metroid). The players can still explore how they want, but will have to leave areas for later once they collect the right items.

Nintendo has already said that Link will continue his adventures in an open-air Hyrule, so here’s hoping they can change up a few little things that will make a huge difference in the future. Until then I’ll have to finish Breath of the Wild… someday.

Smash Through History: 64 – Wii U

It would have made FAR too much sense to play the games in chronological order! Nah!


Today is Scott’s 23rd Birthday, and to celebrate, Simeon is giving him the chance to display his skills in all 5 official Super Smash Bros. games. 64, Melee, Brawl, 3DS, and Wii U are all included in this challenge, and the player that wins the majority of rounds is declared the Ultimate Super Smash Bro. Simeon wouldn’t dare humiliate Scott on his Birthday, now would he?

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Pokken DLC Wishlist

It’s unanimous: Scyther and Tyranitar confirmed


Even though Pokken is already great, we’ve already thought of how to make it better! We want these DLC characters in Pokken!

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Axiom Verge Review (Wii U)

Wait until you get to the part of the review where Simeon talks about the phase… glitch… gun… zapper-thingy.


Simeon has the full scoop on the Metroid-like Indie game called Axiom Verge. It’s available for Wii U and it just may be worth your time – watch to get his complete impressions!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

New Zelda: Breath of the Wild Footage

We think Kass will be playing an instrumental part in finding the game’s shrines!


At the Game Awards, Nintendo’s Reggie Fils-Aimé took the stage and introduced a brand new look at the upcoming Legend of Zelda: Breath of the Wild for Wii U and Nintendo Switch. We couldn’t be more excited about this game, so getting the all-new trailer AND Let’s Play video from the Treehouse was a big treat. We’re here to pick apart the footage and bring you our favorite discoveries!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

E3 2017 Open to Public & Breath of the Wild DLC!

For the low low price of $250, YOU TOO can wait in line at E3 2017!


Two big pieces of news recently exploded on to the scene for Nintendo fans! E3 is being opened to the public?! Zelda Breath of the Wild is getting a season pass for DLC? What world are we living in, anyway? We’re here with our impressions on the news. Is E3 worth paying $250 to attend? Did Nintendo mess up with their announcement of the Zelda DLC by debuting it too early? All these thoughts, and more, inside the video!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

How Nintendo Handles DLC

Season pass used to be a bad word – now Nintendo’s saying it all the time!


Breath of the Wild may be receiving perfect scores from around the industry, but its recent DLC expansion pass announcement was not met with as much enthusiasm. Simeon and Scott take a look at Nintendo’s downloadable content track record today before discussing the promise of added content for Link’s newest adventure. How are you feeling about the opportunity to pay to play more of Hyrule’s open world? Sound off in the comments below!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Zelda: BotW Challenge – Infiltrating Ganon’s Castle

Can you imagine what we’d do if we just beat the game while making this episode… accidentally?!


Can we make it into Ganon’s castle, with only early-game items and armor?! Ryan, Simeon, and Scott take turns with the pair of Joy-Con to see what they can do against the Malice and Guardians. Spoiler disclaimer: We approach the endgame, but do NOT meet the final boss.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Reactions: Making of – Breath of the Wild

Maybe Nintendo will make a Nintendo Reacts video to our reaction video reacting to their Making Of video!


Nintendo put out a short series of videos documenting the development process of their latest and greatest title: Legend of Zelda: Breath of the Wild. We watched all of them and took down some notes to discuss, like what the biggest takeaways were and what some of the coolest ides were that got cut from the final game. Did you enjoy this behind-the-scenes look from the Big N? Let us know in the comments!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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DLC Wish List: Zelda Breath of the Wild

Breath of the Wild is gearing up to take even more of our money! Ooh boy!


DLC is just a fact of life now! The gaming industry has fully adopted the post-launch expansion practice, and Nintendo is finally on board. We’re not too far off from our first dose of expanded Zelda content, so let’s start dreaming of what it could be like!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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