Axiom Verge Review (Wii U)

Wait until you get to the part of the review where Simeon talks about the phase… glitch… gun… zapper-thingy.


Simeon has the full scoop on the Metroid-like Indie game called Axiom Verge. It’s available for Wii U and it just may be worth your time – watch to get his complete impressions!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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How Switch Can be Improved with Patches

We’ll take one internet browser please, and a side of… hmm… the DEATH OF FRIEND CODES!


Nintendo succeeded in winning our hearts with the Switch. It’s a fantastic console that’s just begging to be played. However, it is missing some no-brainer features, and we can only hope that their software team is working on implementing those. Things like Internet Browsers and, you know, the violent DEATH of friend codes! Simeon and Scott are here to discuss everything that should be coming to the console/portable hybrid in the near future!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Metroid Prime: Federation Force Review

Sometimes, Nintendo gives us something good disguised as something we don’t want.


The newest entry in the Metroid Prime series has just been released, and the Nintendo fanbase has been in an outcry over it. Is this game worth a shot? Is it worth your time? Watch for all the details on Scott’s experience with the game.

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Game of Categories! Nintendo Edition

We totally nailed the song portion.


Which member of the Crew can think on their feet faster? Simeon and Scott are put to the test in a fast-paced (and silly) game of categories.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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NEW Mario + Rabbids Vs. Mode!


Ubisoft just dropped a brand new Mario + Rabbids mode on us, their unsuspecting fans. Vs. mode?! Yes please! Simeon and Scott will showdown and see who is the better strategist. Oh, and one more thing… BWAAAAAAAAAH!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Classics Never Age

With the release of the NES Classic Edition just a couple days ago, I can’t help but reflect on what makes classic Nintendo games so special. Since those 8-bit days years back, technology has advanced an exponential amount, but yet, we keep going back to the hits of yesteryear. Why is this? In the present day and age of 4K television sets, Nintendo is releasing a system with games over 30 years old. This seems very ironic, and at the same time, it just seems right. For those who don’t know, the NES Classic will include 30 classic NES games, all in HD. It could, of course, be a Holiday filler for Nintendo in what otherwise may be considered a drought, but nonetheless, it’s something I am personally pumped about!

I have to admit that I own 95% of these games already, most of them through virtual console and the ambassador program. That being said, I am still getting an NES Classic. Maybe it’s the fact that all of the games are in an incredible looking shrunken NES, or because you can experience them with a replica NES controller, or maybe because I am way too quick to throw my money at Nintendo. Regardless, this is such a great way to appeal to seasoned gamers who can never get enough, and new gamers wanting to experience these games for the very first time.

These titles never really seem to age, and when I say “age,” I mean go out of style. Once in a while I go back to a Nintendo 64 game and the frame rate is just so bad that I have to stop. But NES games (most of them) don’t seem to bother my eyes as much. On top of that, the 8-bit style seems to be trending; that is, it’s cool again. I feel like the classic style is viewed as an art form today. Not only the graphics, but the music as well. Whenever I play a really old game, I always admire all of the limitations that the developers were up against, yet they still managed to provide a fun experience. Some developers are still taking advantage of this. Yacht Club Games recently developed Shovel Knight. I can’t even begin to describe how much I enjoyed my experience with that game. Despite all of the advances in game development techniques and top notch engines, they made Shovel Knight with a very classic feel, sound, and challenge. It sold well – REALLY well. This just supports the argument that graphics are not everything, and in fact, I view them as secondary (but that is a rant for another time).

Not only do these games capture an art style that never gets old, they provide a level of challenge that almost goes unmatched today. I can’t even count the number of times that I spent 40 minutes trying to get through a stage in Kid Icarus and collecting as many hearts as possible to power up, while missing the final jump in a level by a pixel and falling to my death (I’m finished!). The games can be relentless, they can be mean, they can make fun of you, and they can even be unfair. But I feel like this only adds to their personalities. I will never forget the feelings of accomplishment that I achieved when I first defeated Medusa, Mother Brain, and Ganon for the very first time. You have to WORK for it. If you are having a tough time beating a level, there will not be a character pop up to offer help. You have to get better, or there will not be any progression. I understand that Nintendo has to appeal to a much broader crowd now days, and I have absolutely no problem with the helping systems they put in place, but sometimes it’s nice to play a game that respects one’s level of skill.

Nintendo knows that they are sitting on a gold mine of classic games. In my opinion, the NES Classic Edition is a fantastic idea, despite the fact that most of these games have been released countless times in the past. It’s something that old and new gamers alike can enjoy. These games are like wine and cheese. They only get better with age.

The Physical Version Curse Scott's Thoughts

I’ve gone on record multiple times defending my decision to buy physical Switch games whenever possible.

For all the big releases, you get your decision: cartridge or download. Launch day. Choose your adventure.

Unfortunately, it’s proven pretty difficult to stick to my guns with indie games, which have complicated the buying process by releasing digitally way earlier that the physical version comes out. This is the case for Axiom Verge, Mutant Mudds, Overcooked, and more.

I want to support developers by paying the higher price-tag. I want the neat physical goodies they’re including in the box. I want the ability to sell my copy if I don’t end up liking it… but that requires a lot of waiting, which has its downsides if you’re a game reviewer that needs to be in on the conversation as it’s happening in real-time.

Matters are made worse when indie companies are wishy-washy about the potential release of a physical cartridge, either saying “we’ll see how it sells digitally” OR just announcing that a physical edition is coming after customers have already downloaded their game (Rocket League). Now I’m stuck with the digital version, and the hours I’ve put into my save-file.

We need Switch developers and publishers to be more forthright about upcoming physical releases, and to close that release date gap.

Nintendo Board Games

UNO!


#573 – Every once in a while, we need to step away from our entertainment sets and our handhelds. If only to prevent carpal tunnel, a healthy round of board games every so often goes a long way for the average Nintendo fan! But what if gaming and board gaming could unite in a glorious happy medium? NOW we’re talking.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Metroid Dread: Tragic History + New Info

What would you give for a 2D sidescrolling Metroid game right about now?


Metroid Dread is a canceled Nintendo project shrouded in secrecy. We have done our best to unearth all existing information and present it to you along with a few new tidbits! Join us as we discuss what could have been…

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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BOXBOY! 3DS Review

Sounds like those graphing calculators that play Portal.


With the release of BoxBoxBoy, it’s time to revisit the original! Let’s review BoxBoy for 3DS!

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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New Zelda: Breath of the Wild Footage

We think Kass will be playing an instrumental part in finding the game’s shrines!


At the Game Awards, Nintendo’s Reggie Fils-Aimé took the stage and introduced a brand new look at the upcoming Legend of Zelda: Breath of the Wild for Wii U and Nintendo Switch. We couldn’t be more excited about this game, so getting the all-new trailer AND Let’s Play video from the Treehouse was a big treat. We’re here to pick apart the footage and bring you our favorite discoveries!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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How Will YOU Play BoTW? Feat. GameOver Jesse

Thanks again to GameOver Jesse for being our show’s BFF!


Legend of Zelda: Breath of the Wild is the largest game that Nintendo has ever created for us. With it will come hundreds upon hundreds of different variables that will make everyone’s experience with the game different from the next person’s! We’re here today with good friend of the show, GameOver Jesse, to discuss how we intend to play through Nintendo’s newest Open Air Adventure. What will our first destination be? Are we going to abuse amiibo? All that and much more in today’s episode.

Subscribe to GameOver Jesse!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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E3 2017 Open to Public & Breath of the Wild DLC!

For the low low price of $250, YOU TOO can wait in line at E3 2017!


Two big pieces of news recently exploded on to the scene for Nintendo fans! E3 is being opened to the public?! Zelda Breath of the Wild is getting a season pass for DLC? What world are we living in, anyway? We’re here with our impressions on the news. Is E3 worth paying $250 to attend? Did Nintendo mess up with their announcement of the Zelda DLC by debuting it too early? All these thoughts, and more, inside the video!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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How Nintendo Handles DLC

Season pass used to be a bad word – now Nintendo’s saying it all the time!


Breath of the Wild may be receiving perfect scores from around the industry, but its recent DLC expansion pass announcement was not met with as much enthusiasm. Simeon and Scott take a look at Nintendo’s downloadable content track record today before discussing the promise of added content for Link’s newest adventure. How are you feeling about the opportunity to pay to play more of Hyrule’s open world? Sound off in the comments below!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Zelda: BotW Challenge – Infiltrating Ganon’s Castle

Can you imagine what we’d do if we just beat the game while making this episode… accidentally?!


Can we make it into Ganon’s castle, with only early-game items and armor?! Ryan, Simeon, and Scott take turns with the pair of Joy-Con to see what they can do against the Malice and Guardians. Spoiler disclaimer: We approach the endgame, but do NOT meet the final boss.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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What Makes Zelda: BotW So Incredible?

Also, carrying around floppy mops and killing people with them makes this game pretty incredible.


Zelda: Breath of the Wild is quite possibly Nintendo’s most anticipated release in history. Fortunately, it’s safe to say that the title delivered in force! The game was met by resounding positivity from critics and gamers alike. In this episode of the Two Button Crew show, Simeon and Scott are trying to dissect the specifics of what makes this particular entry in the Legend of Zelda series so special.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Zelda Escape Room Experience (VLOG)

Wait… if they didn’t solve the last puzzle, how did they get OUT of the Escape Room?


Recently, Scott was fortunate enough to make it to one of the Zelda Escape Rooms put on by SCRAP and Nintendo. He traveled to Seattle with his friends Joel and Meagan, and Vlogged the whole way! Well, no cameras were allowed during the puzzles themselves but you’ll still get lots of cool glimpses into their adventures. Music: Saria’s Fairy-Go-Round | ZipZipper & Harmony of Heroes

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Reactions: Making of – Breath of the Wild

Maybe Nintendo will make a Nintendo Reacts video to our reaction video reacting to their Making Of video!


Nintendo put out a short series of videos documenting the development process of their latest and greatest title: Legend of Zelda: Breath of the Wild. We watched all of them and took down some notes to discuss, like what the biggest takeaways were and what some of the coolest ides were that got cut from the final game. Did you enjoy this behind-the-scenes look from the Big N? Let us know in the comments!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Desert Island with One Video Game | NF + TBC

Thank goodness for unlimited electricity on desert islands.


We’ve all been asked some form of this question before: If you were stranded on a desert island, what would you take with you? This time, your only choices are video games, and you have unlimited power supply but no WiFi. Yes, the choice is tough. But Simeon and Scott thought this through and have come up with some of the strongest candidates. What game would you take? Comment below!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/