What’s Going On with the Metroid Series?

Now excuse us as we cry ourselves to sleep.


We are Metroid fans through and through. What that means is this: if you are also a Samus enthusiast, we feel your pain. Metroid fans typically get the short end of the stick, and we feel overlooked when Nintendo services many of their other IPs but leaves the Metroid fanbases with leftovers. We want more Metroid, and we want work from Nintendo’s A Team! We at Two Button Crew don’t feel like that’s too much to ask, so today we’re looking at where in the world (or galaxy?) the Metroid series has disappeared to.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Nintendo vs. Voice Chat

Nintendo struggles to perform the balancing act of protecting their young fans as well as meet the expectations of adult fans. Voice chat is one of those areas that Nintendo fans may have felt slighted, considering the robust communication offerings on other consoles. In this episode, we took an honest look at the situation and the implications of Nintendo’s recent decisions regarding voice chat. It’s a more serious episode and it was cool to see that the TBC show can be lighthearted and fun as well as contemplative and heavy when appropriate.

The battle between Nintendo and online voice communication rages on. Nintendo has dipped their toes in the water with recent Wii U releases, but completely excluded voice chat in others. What’s really going on with this situation? What do gamers want to see happen?

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Nintendo’s Top-Selling Wii U Titles

Nothing more thrilling than game sale figures, amiright?


You might be very surprised at the sales records that some of the best Wii U games set. While not regarded as a financial success by most, the Wii U platform was home to some of Nintendo’s most polished work. And the sales figures and various attach rates prove that! Come with Simeon and Scott for a walk down monetary lane as they look at some dollars and cents.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Debate: Should Custom Smash Bros. Moves be Legal?

We have the privelege of being a part of a great, thriving Smash Bros. community in our area, so we took our experiences with the competitive scene and weighed in on the Custom Moves debate. Either way things go, we’re big Smash Bros. fans and will continue to enjoy fighting for Glory in Smash Bros!

There are hundreds of custom special moves in Super Smash Bros. for Wii U and 3DS. Should they be legal in tournament settings? Simeon and Scott speak from their own experience and present differing opinions from the Smash Bros. community.

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

How Switch Combines Past Systems

No idea why they didn’t mention the Virtual Boy at all…


The Nintendo Switch is the product of over 30 years of hardware manufacturing. Its designers learned a lot along the way, and have kept the best features of each console that proceeded it. The result is a Nintendo system that has a little bit of everything!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Nintendo E3 2015 Reaction Blowout!

We did it. We got that stinking Bingo! We are now the official Nintendo Prediction Experts. Come see us for your E3 2016 prediction Bingo cards next year! Also, we’re shooting in a new location this week. It’ll be cool to switch things up and have some Nintendo stuff in the background. That Play Choice 10 is the bomb.


Gamer Christmas 2015 (AKA E3) just went through Los Angeles like a hurricane and Nintendo made a lot of announcements. Some were expected, some were surprises, and some were even extremely controversial. What did the Crew think about Nintendo’s showing this year? Comment with your reactions – we want to know what you thought as a Nintendo fan.

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Smash Bros: Ryu, Roy, Lucas, and more!

Ah, Smash Bros. You are already one of the best games on Wii U and 3DS, yet you continue to delight with some great Downloadable Content. Paying extra for more characters like Lucas isn’t our favorite thing in the world, but Ryu… Oh boy. Down to forward punch. Yeah.

Smash Bros. hit it out of the park at E3 2015 with all kinds of DLC from characters to stages, to costumes… available that day! We’ve been playing with the new content and have a lot to say about Nintendo’s Smash presentation and continued DLC support.

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Wii U Masterpiece: Affordable Space Adventures

You DON’T own this game?! Are you even human???


Of course, it’s spring 2017 and the hype is centered in on Nintendo Switch… but there’s an indie Wii U game that we just couldn’t help but tell you guys all about. It’s called Affordable Space Adventure, and it DESERVES you to play it! We can’t speak highly enough of it, so we’ve bestowed upon it the rare designation of “masterpiece” and this video practically begs you to give it a download! Footage Credit to DreamcastGuy!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Star Fox Zero Impressions

Star Fox is an odd, experimental series with a lot of Nintendo charm and fun gameplay. Zero will be a very interesting departure for the series in many ways. Can’t wait to get our hands on it!

Star Fox hogged the spotlight at Nintendo’s E3 2015 showing, and it pleased a lot of fans. How is this title shaping up to the previous Star Fox games, and other current Wii U offerings?

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Super Mario Maker Impressions

This is it… the 2D Mario game to end all 2D Mario games. Nintendo is opening the creative floodgates wide open with this one.

The Super Mario Maker levels shown at E3 just scratch the surface of what the creative minds of Nintendo fans will produce with this robust tool kit. The possibilities are endless. Let’s see what you got, Nintendo fans!

Shot by Alex Campbell

“Reformat” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

The Nonspecific Action Figure Special

Everyone, retrieve your Smash Ballots, cross out “Bayonetta” for goodness sake, and write this wonderful man in!


Nonspecific Action Figure, the mysterious mascot that helped introduce us to the Wii U. Quickly forgotten, NSAF didn’t quite get to enjoy his time in the spotlight that he deserved. Well, we’re going to do our best to rectify that issue and spend an entire video talking about him, his plasticness, that mask, those muscles, wings, and sword?! NSAF, who are you? Where did you go? And for the love of Sakurai, WHY AREN’T YOU IN SUPER SMASH BROS?

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Why We’ll Miss Wii U

GamePads are about to gather a lot of dust.


Before we officially say hello to the Switch, it’s time to pay our respects one FINAL time to the home console that has entertained us for the last four and a half years. The console that brought us asymmetrical multiplayer, tablet gaming. The console that is home to some of Nintendo’s finest gaming innovations in history! Wii U, you may not be remembered as a commercial success, but we will sincerely miss you! And here is why…

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Let’s Play Affordable Space Adventures! (1/3)

We warned you that this game was epic.


Part 1/3: Simeon and Scott take on their new favorite indie game, and it’s on Wii U! The game is Affordable Space Adventures, an asynchronous delight that will surprise you and challenge you. It’s a must own title, and this three part series is going to demonstrate just how hard the game can get toward the later levels!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Let’s Play Affordable Space Adventures! (2/3)

Enjoy a more uncut (less cut?) experience with this episode.


Part 2/3: Simeon and Scott take on their new favorite indie game, and it’s on Wii U! The game is Affordable Space Adventures, an asynchronous delight that will surprise you and challenge you. It’s a must own title, and this three part series is going to demonstrate just how hard the game can get toward the later levels!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Let’s Play Affordable Space Adventures! (3/3)

If you don’t like spoilers for this game, then… BUY IT ALREADY!


Part 3/3: Simeon and Scott take on their new favorite indie game, and it’s on Wii U! The game is Affordable Space Adventures, an asynchronous delight that will surprise you and challenge you. It’s a must own title, and this three part series is going to demonstrate just how hard the game can get toward the later levels!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Why We Are Nintendo Fans

Because Nintendo does what everywon’t.


When is the last time you stopped and asked yourself the question: Why AM I a Nintendo fan? That’s exactly what we’re doing on the NF YouTube channel today – join in the comments!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Seasonal Gaming

With the autumn season upon us, what initially comes to mind? For most, probably colder weather, leaves falling, pumpkin spice x (where x = everything), hoodies, haunted houses, Halloween, and so on. I greatly appreciate the fall season and everything that comes with it. In fact, it’s probably my favorite season. But for me, it’s more than black cats and apple cider. It’s a time where I can enjoy certain types of video games at their best. Nintendo is absolutely fantastic at creating games that burst with seasonal energy. That is; games that display the best a season has to offer.

Of course, every game does it differently. Being the season that it is, I’ll start with the original Luigi’s Mansion for the GameCube. This game is built around one theme: a haunted house. My October would not be complete if I didn’t spend a weekend replaying through this game with the lights off. Not because it’s terrifying, but because for me, this is how the game should be played. I just get so much more out of it. Playing this game on a hot mid-summer night, or when snow is flying just doesn’t feel right. When running through the mansion vacuuming up ghosts and exploring dark rooms, I want to be able to look out my window and see colorful leaves. Another fall favorite of mine is Paper Mario: The Thousand Year Door. Why? This answer why may not be as obvious, but here it is: the chapter “For Pigs the Bell Tolls.” Yes, I know that there is a chapter where Mario travels to a tropical island and where there is snow, but making the trek to the Creepy Steeple (about 5 times), to me, is the most defining chapter. Everything about that section: the music, the characters, the lighting, the setting, creates a perfect Halloween experience.

Admittedly, I am biased when it comes to what season a game should be played because some of it has to do when the game came out, and my nostalgia for a game always peaks based on what time of the year I played through it and enjoyed it for the first time. The Thousand Year Door was released in October (yes, I may be a bit weird about my timely nostalgia). But seriously, if you haven’t experienced this glorious gem, there is no better time than now, and when you get to chapter 4, you’ll know exactly what I’m talking about.

And of course, there are games like Animal Crossing, where the game is set up to follow the time of year no matter what, so it can be played to the maximum level of enjoyment all year. This game has become immensely popular, and I attribute that a lot to what I referred to above as seasonal energy. It just feels right. Nintendo was brilliant to realize this and capitalize off of it. I remember playing the game and running around my town on Halloween looking for Jack, hearing my real world doorbell ring, and passing out candy to kids. This created a full 360° experience for me, and I’ll never forget it.

I won’t make a complete list of games I like to play during specific seasons, but here are just a few others that really stick out: Mario Baseball (spring/summer), Super Mario Sunshine (summer), Banjo Kazooie (fall/winter), Resident Evil 4 (fall), Splatoon (summer), Pikmin (any season – these games capture them all greatly), Wii Sports Resort (summer), Legend of Zelda: The Wind Waker (all but winter), and Kirby’s Epic Yarn (winter).

Lastly, the intention of this write-up is not to tell you when you can and can’t enjoy a game. Of course, this is 100% subjective, and everyone is going to have a different take. If you enjoy cleaning off Isle Delfino in the middle of winter to get some virtual sun and cure those winter blues, more power to you. I would love to hear comments about certain times of year you prefer what games, or if you don’t care at all and anytime is the best time. Now excuse me as I eat a freshly picked honey crisp apple and take on King Boo.


About the author: Matt has been a Nintendo fan since 1996 after his parents got him a Nintendo 64 with Super Mario 64. His love for gaming took off from there with games such as Diddy Kong Racing and Banjo Kazooie. When not playing video games, Matt can be found cycling, golfing, playing with his cat, reading math books, and partaking in anything nerdy. Once in a great while, he even may play a game that is… gulp… out of season.

How amiibo Technology Works

#iiqualrights, toys-to-lifes-matter


When our parents were our age, they would never have imagine being able to scan their toys into their video games. Well, now we’re living in the future, thanks to amiibo! But how exactly do these figurines, cards, and plushies interact with Nintendo’s systems? Do they really learn and level up? All those answers and more in this episode of NF + TBC. amiibo Footage credit: Gamecite, Game Wire

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

The Master Trials (Zelda: Breath of the Wild DLC)

Should have raised the stakes from a sharpie drawing to a tattoo…


#544 – Breath of the Wild’s first big DLC drop just happened over the weekend, and Simeon and Scott are wasting no time in getting their competition on. Who can make it further in the Trial of the Sword within 5 minutes? TIME will tell!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Why Smash Bros. Is Stupid

If you ever have the chance to talk to Scott, ask him how I feel about Smash Bros. If he happens to recall all of the many times I’ve almost thrown my controller while playing it, he will remember to tell you that I hate those stinking piles of trash, and then probably begin laughing hysterically with memories of my salty tears.

Today, I am going to list reasons I despise the Smash Bros. series. I will not be focusing on one entry, but rather looking at the series as a whole. The list is also not exhaustive. The internet does not contain enough space to list all of this garbage. You may have found some of these same things frustrating, or you may not have. Let me enlighten you to the truth of these monstrosities:

  • The Crotch. I hate the crotch. For those of you who do not know what this means, it is a term I coined some years back referring to the point on the side of a stage (especially noticeable on Brawl’s Final Destination) at which one gets stuck while trying to recover. This was a major problem for Marth before they fixed things in Smash 4, as he would get stuck due to his forward momentum bringing his upward momentum into the crotch. FYI, you can also use crotch as a verb (“Oh, man, I just got crotched!“).
  • The invisible Ceiling, or Y-Cancelling. I’ve seen videos that say that Melee’s invisible ceiling is only noticeable when Luigi is being hit. That is so false. It is also extremely noticeable on Roy’s (and Marth’s) counter moves. That crap was extremely annoying.
  • Teching the sides of walls when you are going straight downward. What is this garbage?
  • Brawl had online. Hahaha! That was a thing! Hahaha! Oh, boy. Remember that funny joke? It was funny.
  • Nerfed Ike in Sm4sh. My favorite character to play in Brawl was Ike. It took a few patches, but Ike is finally at least semi-playable in Sm4sh. They did, however take out the best thing about him, which was that he had no landing lag on N-air, which allowed him to go straight into jab. That moment of landing lag is a killer.
  • Jank. No other competitive fighting game has this much jank, people, especially nowadays. That crap gets patched out. Why Samus’s standing up-B can kill at 0% I will never be able to explain to you.
  • Samus’ Matchups in Sm4sh. Speaking of Samus, she has some ridiculous matchups in the fourth Smash game. Samus may not be the best in the game, but Samus vs. Dorf or Samus vs. Ike is super dumb for the person who is not playing Samus.
  • Sm4sh’s “Voice Acting”. One of the first things I noticed about Sm4sh on release night was that a lot of the characters’ voice clips for the game were the same as Brawl. Now, that in itself is kind of lazy, but I get it. What I do not get is when ONE character has, like, THREE different voices! It’s especially noticeable in Dorf and Fox. You might be trying to recover and hear the sound of a chipmunk squeaking “Fire!”, Then the next moment, after your opponent has two-framed you, you hear the deep guttural bellows of 1,000 manly warriors entering the gates of Hades. What?
  • Playing Brawl on Wii U. It just drops inputs? WHY!? I have never had this problem with ANY other Wii game! Is there a reason? No. It’s just stupid.
  • B-Reversing. The reason I hate B-reversing is probably just a personal thing. I almost never try to do it intentionally, but it always seems to happen at the worst times when I use a grounded up-B. Why?
  • Melee Cultists. The rest of these are more “community” complaints, and for the sake of my own precious time, we all know what this one means. Oh, and if you miss meteor cancelling, just don’t get meteored. Git gud, scrub.
  • EVO making custom moves legal. *Sigh* Why did they have to complicate things so? If you’re not familiar with this fiasco, it goes like this: EVO is the biggest fighting game tournament of the year. All of the important games are there, all of the best fighters are in attendance, so when the EVO people make a rule set, everyone pays attention. In 2015, EVO set the Sm4sh rules to allow for custom moves. We even did one of our first episodes on it. This meant that, until EVO, all of the local tournaments used the new rule set, which meant that each player that was going to bring a set up had to play the stupid extra modes for hours on end trying to unlock all of the custom moves (which, by the way, you could collect multiple of, meaning each time you worked hard for one did not guarantee you would find one you didn’t have) AND set each character’s ten EVO-approved set-ups, which translates to days of work! After all of this local scenes stopped using custom moves after EVO 2015 passed, and the EVO people themselves discontinued this practice.
  • Project M Scene. I understand, if you enjoy a game, have fun with it. But if you want to play a Smash Bros. game that’s more like Melee… play Melee. I see Project M as an abomination. It’s not Melee, and it’s definitely not Brawl any more. Oh, and the fact that the scene pretty much died after it stopped getting updates? I laughed. #sorrynotsorry
  • Project M caught on instead of Balanced Brawl. Balanced Brawl was an attempt to fix the MANY problems that Brawl had, and, do you know what? It was pretty stinking good! It embraced what was good about the game instead of mutating it into an unrecognizable mess.
  • Because, um… uh… Fine. I do not hate Smash Bros. But it does have a bunch of stupid things that make me want to rip my hair out sometimes. Some of those are the same things that make me laugh at how ridiculously zany these games are. So, as much fun as it is to whine about smash Bros., I have to admit, it’s a heck of a lot of fun to rage about.

P.S.: Notice that I was able to write this article without even mentioning tripping. … Darn.