How Graceful is Graceful Explosion Machine?


Graceful Explosion Machine was one of the first Nindies to launch on Switch, and it’s still one of the best. This is an arcade schmup game that puts your skills to the test while treating you to a visual spectacle!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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How are LABO Kits Holding Up?


LABO Kits have been on the market for over a week now, but how are they holding up to the wear & tear of real life? It looks like they are faring well, and Nintendo is prepared to get replacements into the hands of consumers that need them.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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5 Ways to Fix Smash’s ONLINE for Switch


Smash Bros. has never had very good online connectivity or modes. It’s time that Nintendo stepped it up and made an experience more comparable to their competitors. Let’s do this! Smash 5 is coming out this year. Let’s get it right, Sakurai.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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A Crash Course on Dark Souls


Dark Souls may have slipped to Summer 2018, but that only means that we get more time to prepare for the gauntlet! Known as one of the hardest games ever made, we need to get all the information we possibly can before it hits stores in mere months.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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8-Bit Batman (NES [But LOOKS Like SNES!])


This game is insane. It’s absolutely nutso-butso, if we’re being completely honest. It’s an NES game that looks like a Super Nintendo title. Sunsoft knocked it out of the park, making a title that’s true to Batman, challenging for the player, beautiful to progress through, and fun to play.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Donkey Kong Tropical Freeze (+ Controversy)


Nintendo decided to rerelase Donkey Kong Country: Tropical Freeze for Nintendo Switch at a high price point… $40 higher than the Wii U Nintendo Selects version, and $10 higher than they charged for the original at launch. This game is now 4 years old… something smells fishy… Oh—nevermind, it’s just some frozen fish.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Nintendo’s New President & His Vision


Furukawa is taking Kimishima’s place as President of Nintendo in a few short months. But what does this mean for the company? Mr. F. has some big plans to earn more money, but the methods in which he wants to do so seem questionable at least. Let’s dive in!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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5 Ways Smash for Switch Can Win E3


Nintendo has a huge opportunity to blow the collective socks off of E3 this year. They’re headlining their show with Super Smash Bros. for Nintendo Switch! Simeon and Scott outline a 5 step plan to steal the show.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Pole’s Big Adventure (Japan Only)


This mysterious WiiWare game was annouced by SEGA and seemed to go mysteriously quiet. What really happened was they released it in Japan only and never localized it! Pole’s Big Adventure looked like a super fun and quirky spoof of beloved 8-bit platforming games. We’ll let you know what we missed out on stateside!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Mario & Wario (via Super Nt!)


Thanks to one of our Patrons, Enrique, we have a Super Nt to try out! What does that mean? We can play Super Famicom games from Japan, with an SNES mouse, and plug it in… TO HDMI! Can you believe it? Oh this is going to be a great time. Enjoy!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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The Toymaker King A Poem

The King of the Mountains ruled the land
His subjects thrived under his caring hand

The King of the Mountains was full of joy
He loved making toys for every girl and boy

The king’s reign was powerful and long
His years on the throne stretched on and on

The king’s universal acclaim was his boast
But there was one individual who loved him most

This boy grew up in the mountainous kingdom
Enjoying his childhood of toys and freedom

This boy grew up quickly, no longer a child
But his love for the king never became mild

His respect for the king grew as he grew old
And thankfulness kept him warm in the cold

No longer content to be thankful inside
The man would thank the king, he did decide

‘I’ll build a great large monument,’ said he
‘A monument that the whole kingdom will see’

The man dropped everything, his mind made
‘I’ll carve out time to carve every day’

That’s exactly what he did atop a mountain peak
Day after day and long week after long week

Hammer and chisel became his only friends
As he formed a statue out of scraps, odds and ends

It took all he had, his time and all his money
And every single day whether rainy or sunny

He sculpted the monument unto perfection
Only the best would convey his affection

Weeks turned to months with his back bent
Until not only months but three years were spent

The man took a step back and admired his work
‘Wait until the king sees this’ he thought with a smirk

A beautiful likeness of the king returned his smile
A wooden and carefully-crafted lifesize profile

‘I’ll cover up the statue, with a curtain conceal
Then gather up the town for the grand reveal’

The man turned to descend the mountain at last
But what he saw next caused his heart to beat fast

Every peak in the kingdom looked like his own
Monuments all over, paying tribute to the throne

He had been too consumed, too busy to see
That every townsperson had the same idea as he

‘I built a monument, come and see, come and see!
I finished my statue of the king,’ cried he

But his neighbors did not listen, hear or heed
They had monuments, and his they did not need

The man’s eyes fell and he began to plea
‘Just one visit to my statue’ he asked on bent knee

Alone he cried on his mountain, face wet with tears
This wasn’t the outcome he imagined in his worst fears

Hours later, the sun rose and with it a new day
The night had washed the man’s sorrows away

‘I’ll try a different approach, another tactic, something new
I’ll invite the king himself, surely he won’t deny me too’

So he entered the throneroom of the toymaker king
And asked ‘Do you have a moment? I made you something’

The old ruler laughed and shook his head
‘There are bigger monuments all around,’ he said

The man stared blankly and stood in silence
Then walked away like a dog without guidance

‘My hard work wasted, all for nothing, all for nought
My time and efforts were useless’ the man thought

‘To think—I loved that king—how foolish could I be?
There’s no love left for him in my heart, believe you me’

Perhaps the man should have slept on it or waited
But his feet were taking him to the likeness he now hated

‘I’ll unmake the monument he never deserved
Nothing in the king’s image should be preserved!’

He stormed up the mountain and threw his tools aside
Destroying the statue would be the next thing he tried

But something stayed his hand and stopped the blow
A simple thought came into his mind and began to grow

The statue would not stand for the king and his audacity
But it represented his own creativity, talent, and tenacity

Slowly, he realized ‘The king was never the key…’
‘It was the journey itself,’ he urged his heart to agree

‘I became what I wanted to be, what I admired
I became whom I loved, to whom I aspired’

He allowed the pride of his craftsmanship to return
A spark of happiness in his heart began to burn

No longer pleading, the man returned to bent knee
And inscribed below the statue, his initials, TBC

The Man, the Myth, the Mr. N64Josh


N64Josh of Nintendo fandom fame is joining us for this episode! This man is a prolific content creator and collector of Nintendo Switch games. It’s our honor to have him on the show, and we know you’ll become a fan as well!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Minority Report: Everybody Runs A Masterpiece of Ludo-Narrative Dissonance

Several months ago while at a used game store, my older brother found and bought a copy of Minority Report: Everybody Runs for the GameCube, the licensed tie-in game for the 2002 film, Minority Report. His rationale was that he thought it’d be good for a laugh. Then we more or less forgot about it until a few weeks ago. My two brothers and I were hanging out one evening when Kyle, the aforementioned eldest, suggested we play the game and pass around the controller. Not having anything better to do, we shruggingly agreed. I have to admit, my brother was right: the game is absolutely hilarious in all the wrong ways. Read more Minority Report: Everybody Runs A Masterpiece of Ludo-Narrative Dissonance ›

Octodad: Dadliest Catch Review (Switch)

Back when it first came out in 2014, Octodad: Dadliest Catch quickly became one of my favorite indie games of all time.  The goofy premise, inventive gameplay hook, and charming presentation were not only endearing, but felt reminiscent of the creative and experimental cult classics of the GameCube and its contemporaries.  Since its initial release on PC, the game has been ported to just about every system that can run it, including the Nintendo Switch.  So, does the game still measure up on the Switch?

The game follows the story of a clumsy, but well-meaning, father living suburbia.  Despite his best efforts, mayhem and mischief seem to follow him wherever he goes.  Between the strange circumstances and his unwillingness to open up about his mysterious past, his wife, Scarlet, can’t help but suspect something’s amiss.  His past catches up with him, however, as an old enemy attempts to expose his dark secret to his family and the world.

Wait, did I forget to mention the guy’s secretly an octopus in disguise?  Silly me!

Octodad: Dadliest Catch follows the eponymous Octodad as he tries to complete everyday chores without blowing his cover, which is hard for a man with no bones.  As to be expected with a game with such a ludicrous premise, the story is humorous, and sometimes even heartwarming.  The real appeal of the game’s humor, however, is the physics; watching Octodad stumble through the game’s levels, knocking down everything in his path, is sure to bring a smile to anyone fond of slapstick.

The game’s core mechanic is its deliberately awkward controls.  This may sound unappealing at first, but the controls are awkward in a way that feels comfortable, if that makes any sense.  Players control Octodad by manipulating his limbs individually.  This extra layer of abstraction can make even simple tasks like walking not only challenging but amusing as well.  The odd controls do mean this game can get frustrating at points, but not nearly as often as you’d think.

The game’s main campaign is on the short side, with even a leisurely play-through only lasting a few hours.  Fortunately, the game comes with two bonus chapters, which, despite being referred to as “shorts”, are some of the longest levels in the game.  Factor in the three hidden neckties in each level—which are often deviously hard to find—and this game has plenty of replay value.

Unfortunately, the Switch version of this game doesn’t come with any extra bells and whistles.  There’s no support for motion control, which feels like a missed opportunity given the nature of the game.  Instead, the game is played using the analog sticks to position Octodad’s arms and legs.  This is entirely a matter of opinion, but I prefer Octodad with a keyboard and mouse.  The different control schemes both offer a very different feel to the game, with the controller favoring large sweeping movements and the mouse being better at executing small, precise motions.

My biggest issue with this game, however, is the graphics.  While it’s understandable that a few sacrifices would have to be made given the limitations of the Switch’s hardware, the way they cut corners can be downright distracting.  Shadows appear ludicrously pixelated, especially when viewed up close.  It’s so bad at times it looks like the game is censoring parts of the screen.  Other issues are a lack of certain visual effects, such as reflections on mirrors or the absence of rain in one level.  Furthermore, the number of objects and N.P.C.s per level has been reduced, leaving levels overall feeling a bit barren.

Lastly, I should note that this version of the game has crashed on me, but it seems to have been an isolated occurrence.

In the end, Octodad: Dadliest Catch is a great game brimming with charm, and I very much enjoyed having the opportunity to play through it again.  That said, the Switch port isn’t the best version out there due to a lack of control options and scaled-down graphics.  If the Switch is the only system you have that can play it, or if portability is a priority, then it’s definitely still worth getting.  Otherwise, I’d recommend you get it on Steam.

Should Zelda Go Futuristic?


The Legend of Zelda series has a storied past of—well—doing the same thing over and over again for years. It’s time to shake things up and take Link into the Future, and not keep him in the Past!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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The Absurd Nintendo Creators Program


The Nintendo Creators Program is a farce. YouTube content creators have to join this program or face some pretty severe results… the problem is, the program is horrible.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Unboxing & Playing Axiom Verge (Switch)


Axiom Verge is a Metroidvania indie game, and the Multiverse Edition is a physical Switch cartridge with a bunch of goodies packed in. We go hands-on with the game as well as unbox the package to show you all the goodness they contain! This is a good one to add to your collection.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Do NOT Buy these Switch Indie Games


While a swath of indie developers are hurrying to get to the gold rush that is Nintendo Switch eShop, that unfortunately means that some stinkers are going to sneak there way in. Scott has been playing Energy Invasion, Energy Balance, and Alteric for review and sadly, he can’t recommend any of them. In this episode, we’ll give you a quick overview of these games and let you know what to watch out for.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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