The Man, the Myth, the Mr. N64Josh


N64Josh of Nintendo fandom fame is joining us for this episode! This man is a prolific content creator and collector of Nintendo Switch games. It’s our honor to have him on the show, and we know you’ll become a fan as well!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Minority Report: Everybody Runs A Masterpiece of Ludo-Narrative Dissonance

Several months ago while at a used game store, my older brother found and bought a copy of Minority Report: Everybody Runs for the GameCube, the licensed tie-in game for the 2002 film, Minority Report. His rationale was that he thought it’d be good for a laugh. Then we more or less forgot about it until a few weeks ago. My two brothers and I were hanging out one evening when Kyle, the aforementioned eldest, suggested we play the game and pass around the controller. Not having anything better to do, we shruggingly agreed. I have to admit, my brother was right: the game is absolutely hilarious in all the wrong ways. Read more Minority Report: Everybody Runs A Masterpiece of Ludo-Narrative Dissonance ›

Octodad: Dadliest Catch Review (Switch)

Back when it first came out in 2014, Octodad: Dadliest Catch quickly became one of my favorite indie games of all time.  The goofy premise, inventive gameplay hook, and charming presentation were not only endearing, but felt reminiscent of the creative and experimental cult classics of the GameCube and its contemporaries.  Since its initial release on PC, the game has been ported to just about every system that can run it, including the Nintendo Switch.  So, does the game still measure up on the Switch?

The game follows the story of a clumsy, but well-meaning, father living suburbia.  Despite his best efforts, mayhem and mischief seem to follow him wherever he goes.  Between the strange circumstances and his unwillingness to open up about his mysterious past, his wife, Scarlet, can’t help but suspect something’s amiss.  His past catches up with him, however, as an old enemy attempts to expose his dark secret to his family and the world.

Wait, did I forget to mention the guy’s secretly an octopus in disguise?  Silly me!

Octodad: Dadliest Catch follows the eponymous Octodad as he tries to complete everyday chores without blowing his cover, which is hard for a man with no bones.  As to be expected with a game with such a ludicrous premise, the story is humorous, and sometimes even heartwarming.  The real appeal of the game’s humor, however, is the physics; watching Octodad stumble through the game’s levels, knocking down everything in his path, is sure to bring a smile to anyone fond of slapstick.

The game’s core mechanic is its deliberately awkward controls.  This may sound unappealing at first, but the controls are awkward in a way that feels comfortable, if that makes any sense.  Players control Octodad by manipulating his limbs individually.  This extra layer of abstraction can make even simple tasks like walking not only challenging but amusing as well.  The odd controls do mean this game can get frustrating at points, but not nearly as often as you’d think.

The game’s main campaign is on the short side, with even a leisurely play-through only lasting a few hours.  Fortunately, the game comes with two bonus chapters, which, despite being referred to as “shorts”, are some of the longest levels in the game.  Factor in the three hidden neckties in each level—which are often deviously hard to find—and this game has plenty of replay value.

Unfortunately, the Switch version of this game doesn’t come with any extra bells and whistles.  There’s no support for motion control, which feels like a missed opportunity given the nature of the game.  Instead, the game is played using the analog sticks to position Octodad’s arms and legs.  This is entirely a matter of opinion, but I prefer Octodad with a keyboard and mouse.  The different control schemes both offer a very different feel to the game, with the controller favoring large sweeping movements and the mouse being better at executing small, precise motions.

My biggest issue with this game, however, is the graphics.  While it’s understandable that a few sacrifices would have to be made given the limitations of the Switch’s hardware, the way they cut corners can be downright distracting.  Shadows appear ludicrously pixelated, especially when viewed up close.  It’s so bad at times it looks like the game is censoring parts of the screen.  Other issues are a lack of certain visual effects, such as reflections on mirrors or the absence of rain in one level.  Furthermore, the number of objects and N.P.C.s per level has been reduced, leaving levels overall feeling a bit barren.

Lastly, I should note that this version of the game has crashed on me, but it seems to have been an isolated occurrence.

In the end, Octodad: Dadliest Catch is a great game brimming with charm, and I very much enjoyed having the opportunity to play through it again.  That said, the Switch port isn’t the best version out there due to a lack of control options and scaled-down graphics.  If the Switch is the only system you have that can play it, or if portability is a priority, then it’s definitely still worth getting.  Otherwise, I’d recommend you get it on Steam.

Should Zelda Go Futuristic?


The Legend of Zelda series has a storied past of—well—doing the same thing over and over again for years. It’s time to shake things up and take Link into the Future, and not keep him in the Past!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

The Absurd Nintendo Creators Program


The Nintendo Creators Program is a farce. YouTube content creators have to join this program or face some pretty severe results… the problem is, the program is horrible.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Unboxing & Playing Axiom Verge (Switch)


Axiom Verge is a Metroidvania indie game, and the Multiverse Edition is a physical Switch cartridge with a bunch of goodies packed in. We go hands-on with the game as well as unbox the package to show you all the goodness they contain! This is a good one to add to your collection.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Do NOT Buy these Switch Indie Games


While a swath of indie developers are hurrying to get to the gold rush that is Nintendo Switch eShop, that unfortunately means that some stinkers are going to sneak there way in. Scott has been playing Energy Invasion, Energy Balance, and Alteric for review and sadly, he can’t recommend any of them. In this episode, we’ll give you a quick overview of these games and let you know what to watch out for.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Bionic Commando for NES


In our previous video, we tried to guess video games using only 3-word clues. That was not easy. The game we’re playing today is even LESS easy! Bionic Commando was voted (by our Patrons) as today’s Let’s Play Classic pick. When will they ever give us a break to try something easy?!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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E3 2018 Predictions (BINGO Edition!)


Every year, Simeon and Scott create a Bingo card of E3 predictions. With Nintendo’s press conference being streamed tomorrow, we’ve barely made the cutoff!

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Pre-E3 Nerves

It’s that time of the year again! E3 2018 is just a couple days away, and the excitement around the gaming community is quickly escalating. Every year when I get out of bed on the day of Nintendo’s E3 press conference (Direct, as of late), I’m essentially a kid waking up on Christmas morning. The anticipation is high, and I can’t wait for the flurry of announcements that Nintendo has been holding from the public for months. The reason why I have what I refer to as “E3 Jitters”, is because Nintendo is known for taking their fans on an emotional roller coaster during E3. Whenever I expect to hear something, they announce something completely different and unexpected. I understand from a marketing and competitive standpoint that this puts them at an advantage, but it usually drives me and a lot of the fan base crazy. However, I would argue this spontaneity just adds to the anticipation. Nintendo really is like a box of chocolates. The games are usually sweet, but you NEVER know what you are going to get.

He’s a power guy, what can I say?

From Reggie officially being classified as overweight, to Cammie Dunaway awkwardly throwing virtual Frisbees at dogs, to Iwata announcing the vitality sensor, to Ravidrums and the entire Wii Music catastrophe, we’ve seen it all. Of course, they’ve had their high notes as well, such as when Miyamoto came on stage for the Twilight Princess announcement. From the lows to the highs, I can say it has always been a ride that I anticipate greatly, despite often leaving disappointed.  Nonetheless, E3 has provided some fantastic entertainment value, and Nintendo certainly isn’t the only company to have E3 blunders. Just look up Ubisoft’s Mr. Caffeine. He managed to singlehandedly make every single person in the audience uncomfortable just in a matter of seconds. That’s almost impressive.

Yes, it was as rough as it looks.

This year the usual suspects are of course Smash Bros. for the Switch and Metroid Prime 4. Though I’m excited for both of these games and this may put me in the minority, I hope there is minimal coverage on both. We haven’t seen any gameplay for either, so a pair of 5 minute gameplay videos would be just enough to get me excited, and then they can move on to the next announcement. When Nintendo bogs down their E3 showcase with announcements that gamers already know, to me, that is filler. Let’s just have a video or small demonstration of what we already know is coming and move on. Nintendo, among other competitors, have been known to spend way too much time talking about sales numbers, though this has been less of a problem lately.

Absolutely no disrespect toward the late Mr. Iwata, but this idea was just bad. Really bad.

Besides the obvious heavy hitters, I’m sure there will be at least some coverage on Pokémon Let’s Go!, Mario Tennis Aces, and Go Vacation for Switch. I wouldn’t mind some actual Super Mario Odyssey DLC (come on Isle Delfino), or possibly even expansions for Breath of the Wild, but these might be stretching it a bit. There may be some coverage on their new online service and downloadable games. I don’t mind Indie games either, as long as this section is short and sweet. Of course, as I mentioned above, Nintendo always rides the wave of the unexpected, so we’ll just have to wait with anticipation.

I do want to point out that Nintendo is not only selling to gamers, but investors. Companies selling to this odd mix can create some of the best, and most awkward moments in gaming history. Whatever be the case for 2018, I’m sure we’re in for a ride.  When I wake up on E3 morning, I’m going to be hoping for an Animal Crossing Switch or Pikmin 4 announcement under my theoretical E3 Tree. What are you most anticipating this year?

My body is ready.

How Definitive is Hyrule Warriors (Switch)?


Hyrule Warriors originally launched in 2014 on Wii U, got a second lease on life in 2016 for 3DS, and with another two years comes another version of the game. 2018’s Hyrule Warriors: Definitive Edition brings all the DLC together and all the modes into one stellar package! Simeon and Scott will show you the ropes.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Star Fox Grand Prix Rumors – Real or Fake?


Is Retro Studios REALLY making a Star Fox racing game for the Switch? It sounds crazy, but all manner of sources around the Internet are reporting it as true. Simeon and Scott share their take on the rumors currently circulating ahead of E3.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

5 Characters we Need in Smash for Switch


You knew this was coming! In the lead-up to the Super Smash Bros. debut on Nintendo Switch, we’ve been sharing our wish-lists. It was only a matter of time until our top character requests were revealed! Let us know if you agree in the comments.

“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/