What You Get from Being TBC’s Patron!

We launched our very own Patreon page!

For almost two years, we’ve been making Nintendo discussion and gameplay videos every single weekday. It’s hard to believe we’ve been going for this long!

Well, it’s time to kick things up a notch and we need your help to make it happen. With a bit more support on our page, we’ll be starting the Two Button Crew podcast! And that’s only the beginning.

Giveaway

USA Residents: Back our page at the $5 tier (or higher) by March 31st to be entered to win one of these three prizes!

1. Breath of the Wild Soundtrack 2. Sheikah Coin 3. Apple Store Exclusive Super Mario Run Pin

Credits

Get your name in the credits of all of our videos for only $1 a month!

Votes

For $3 a month, you become involved in the planning of our show’s content by voting on upcoming videos.

Exclusive Videos

Behind-the-Scenes, bloopers, and bonus videos that won’t be available to the public. $5 per month lands you all these extras!

Tees

You can get your hands (and torsos) on TBC’s exclusive tee shirts, designed and distributed only to our highest tier of Patreon backers. Every 3 months that you support us with $15, you’ll receive an exclusive tee in the mail.
Want to see the first design?

“Warped Pipe” – Celebration of Prop Drops and all things Crew. Exclusively available to Patreon backers.

Did I mention that our rewards use stacking tiers? Each reward tier includes the perks of the previous tier!

So hop on over to our Patreon page and join the Crew with your support.

Good luck in the giveaway!

Ultimate Super Mario Run Challenge

Scott is now taking eSports sponsorship requests… Anyone?


There are three levels in Super Mario Run that can only be unlocked by collecting each and every secret coin of a certain color. These are the three warp pipe levels of yore, and today, Scott will attempt to beat them. Luigi is his character of choice for his high jumps, and each hidden coin must be retrieved before he is allowed to progress to the next secret level. This is the height of challenge in Nintendo’s newest mobile game, so wish him luck and lend him your strength as he attempts the Ultimate Super Mario Run Challenge.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Miyamoto’s High and Low Points

For every time he raised the Master Sword skyward, he is also waved an imaginary flute around by the end of a Wii Remote…


Shigeru Miyamoto is a wonderful man to whom we owe a great debt of gratitude. However, in his many years as part of the game industry, he has had plenty of time to make a few missteps. And they were MAJOR. Miyamoto is someone who should be celebrated but not worshiped as perfect. Oh no – this is one developer who has seen the gamut of success and failure! Join Simeon and Scott as they explore the Japanese developer and creator of Mario’s history, highlighting the lows and the highs.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Super Mario Run Impressions

It’s all about them special coins, yo.


Super Mario Run landed on the Apple iPhone and iPad App Store, and hopefully will make its way to Android before too long. It’s not quite the “endless runner” that some people have incorrectly labeled it, but instead is quite the interesting PUZZLE-platformer. This little mobile gem has given us more of a challenge and more enjoyment than we expected, so we’ll break down the whole experience for you in the video to help you decide if the $10 purchase price is worth it.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Run, Mario, Run!

It’s no surprise that one of Nintendo’s main Holiday 2016 experiences has to do with Mario doing what he does best: running. Except this time, he is not being controlled by a controller, but the touch of a finger. Mario games have never been very complex in terms of gameplay, and that is likely why Nintendo made their most iconic figure transfer over to iOS devices (Android sometime next year). Mario running and jumping is a Nintendo staple, and even people who could not be more disconnected from video games surely are at least familiar with the physics behind the game. That is why I think it was brilliant for Nintendo to do this. The price point for the full game will turn some of the crowd away, but I predict this is going to be a massive success for Nintendo, and long term, they will be a big contributor to mobile gaming.

So, what’s next? I feel that some franchises will migrate over to mobile better than others. I have a tough time picturing a mobile Zelda game that brings the expansiveness and feeling of adventure that we are all used to with a console. I could possibly see Nintendo bringing it back to the classic style (per Link Between Worlds), but the mobile limitations alone would most likely water down what could be an otherwise rich experience.

Another direction Nintendo could take this would be to remake classic games (Ice Climbers, Balloon Fight, Excitebike, etc.) on mobile devices, since these games tend to have a simpler play style. With the recent release of the NES Classic Edition, these games are on the forefront of Nintendo’s radar, so maybe it’s a possibility that one day they will hit the mobile market. Of course, this is purely speculation, and Nintendo has proven time and time again that speculation usually amounts to no more.

Whatever the case, it will be interesting to see exactly where Nintendo goes with this, because right now, the market is still being tested. Are mobile devices better suited for $1.99 puzzle games, or $9.99 games that have had much more development invested in them. The money will talk, and Nintendo will surely respond. This season, however, the more Mario runs, the happier Nintendo will be. Who knows, he may even pave the way for other franchises.

What We Want: Animal Crossing Mobile

Well Simeon certainly isn’t in the #AC4LIFE club, now is he?!


Animal Crossing is heading to iPhone and Android before March of 2017, so we better hurry up and get our last minute requests into Nintendo so they can direct the shape of the game! Hah, just kidding. But it would be really nice to see the features that we discuss make it into the final DeNA game. Also, will there be a new Animal Crossing Switch game to accompany the launch of Nintendo’s new hardware? Time will tell!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Nintendo Stole the Show with Super Mario Run

Scott was accidently holding on to the bus and eating a sandwich at the same time, and he was NOT playing Super Mario Run. Amateur.


Nintendo took Apple’s stage at the iPhone 7 event and unveiled Super Mario Run! Here are ALL of our impressions.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/