Sigma Star Saga That Was a Thing

Note: The following article was written in February of 2022.  As such, its contents represent the author’s opinions on the original GameBoy Advance version of Sigma Star Saga and may not be reflective of the game’s updated re-release, Sigma Star Saga DX.


Novelty is a powerful thing. While there’s value in perfecting an existing concept, the gaming public flock to new ideas like chickens to a carton of expired blueberries. There’s just one problem: coming up with new ideas is hard! One simple, time-honored trick for coming up with original gameplay hooks is to simply graft together two unrelated, existing ideas. This is the premise behind genre-mashup games. Metroidvania and first-person shooter? Metroid Prime! Mix together a third-person shooter with a real-time tactics game and you get Battalion Wars. What happens when you combine a side-scrolling shoot-em-up with an R.P.G.? You get the subject of today’s edition of That Was a Thing, Sigma Star Saga. Read more Sigma Star Saga That Was a Thing