Scott’s Mom bought an “NES Classic Edition” online. Turns out, it’s fake. Maybe the $8 price tag should have been a clue. But it’s still a ton of fun! You won’t believe some of the mods on this thing. Watch and be amazed.
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
There are only a few months left in the year, but all the best games are coming out in October! Scott ranks his top 5 most anticipated Nintendo Switch games for the remainder of 2018.
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Nintendo revealed several 2018 games, as well as made announcements for 2019! Animal Crossing? Luigi’s Mansion? Who would have made those predictions?!
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Scott’s not the BEST Mega Man player, but he’s not the worst either! In this video, follow along as he tackles the Block Man stage from Mega Man 11, launching October 2018.
“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Flipping Death is a very funny game developed by Zoink and published on Nintendo Switch. It looks like a platformer or side-scrolling adventure, but you should think of it more like a point-and-click puzzle game. It’s definitely story-driven; whether you’re watching cutscenes, hearing a recap during loading screens, or experiencing characters bantering back-and-forth during gameplay, the story is always advancing and the world is being built. It starts with the sudden demise of Penny Doewood, who enters the afterlife and is promptly put on substitute reaper duty for Death himself, who wants to take a vacation to the moon. You may have already gathered that Flipping Death is quite the quirky title, and it’s very charming and entertaining as a result.
The entire game is voice-acted, and skillfully so. This is a bonus that might come unexpected to the average fan of Nintendo games. The writing is top-notch, and Flipping Death’s greatest boast is its impeccable humor and timing. Simeon and I have never laughed out loud so much from a video game! You may be tempted to feel impatient as you can read the captions in half the time it takes the voice actors to deliver their lines, but the wait is worth it.
Another plus in the presentation department are the graphics. Zoink chose a really unique art style, which is memorable and looks beautiful on the Switch. One thing I didn’t like as much was the music—sure it fit the game, but there were so few compositions that the soundtrack grew repetitive. Something else to watch out for are the long loading screens in Flipping Death. A narrator will meander through a funny recap of the previous chapter, which makes it bearable, but you’ll want to try to finish one of the game’s eight chapters in a single sitting so you don’t have to endure the same loading screen a second time.
The gameplay is unique, in that you can gather souls as currency and spend them to possess bodies of the living, who inhabit a mirror version of the world. It’s always interesting to try out all the different characters, find out what their move is, and use them to solve puzzles or just fling them around. There’s a great variety of characters who become “playable” in this way, each with their own special twists and inner-dialogue.
Sadly, controls are sub-optimal. Sometimes, Flipping Death doesn’t feel like it was made with the Switch in mind; using Death’s scythe to teleport was a good mechanic idea, but never feels quite natural as you have to use the right stick at the same time as face-buttons and trigger buttons. Some things aren’t consistent between characters (like holding a button to jump). However, It’s nice that the developers included some touch-screen functionality, which makes using the wide map easier.
The Missions and challenges provide a great variety of things to do. There are also plenty of side-quests in each chapter to keep completionists busy. If you get stuck, there’s a hint system readily available which shows you what needs to happen, but not always how. It’s a good balance of negating frustration without making things too easy.
Flipping Death is an appropriate length, which throws a lot of different ideas at you, but doesn’t get redundant or overstay its welcome. For a second play-through, it may be fun to come back to after several years, but hearing the jokes for the first time is the main reason to play. You could also beat the main story, then go back just to clean up sidequests which can be pretty entertaining, especially when you’re tasked with possessing an undead lama and spitting on everyone.
Overall, this game really is funny. Not just during story segments either, but the way characters move, interact, and the things you can do with them. I did experience a bug that made me lose all progress while reviewing the game. Thankfully it was in chapter 1, and the devs were aware and already working on it. This game is one of a kind, and is enjoyable for the story and humor alone. Considering everything, Two Button Crew scores Flipping Death a 7.25 out of 10.
The stars seem to be aligning for a Smash Ultimate demo to be dropping on Switch soon… now don’t get your hopes up to high! But in the video we’ll lay out the evidence, and you can decide for yourself.
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Simeon absolutely REFUSED to play TumbleSeed vs. mode with Scott… until the Patrons voted it into the Live Show! And what do you know, it actually ended up being a lot closer than he thought…
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
A big thank-you to our Patrons who made this trip to PAX possible. It was a great experience, though the Nintendo booth could have handled their lines a bit better. We still filled our schedule with demos and fun activities, and this episode is our full report! Enjoy.
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
At PAX West we got to speak with the geniuses behind Thunderful, and learn more about their upcoming games and publishing deals. This Swedish company just keeps growing and acquiring more talent, which is resulting in more titles coming to Switch!
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Some big expansions are coming to Shovel Knight: Treasure Trove! Namely, the King of Cards campaign (with card game bonus mode) and Shovel Knight Showdown. The latter is a Smash Bros. like party fighter where you pick from the large cast of Shovel Knight characters and battle it out for gems and K.O.s. It’s a great time, so enjoy the footage and our impressions!
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
This is actually a really good game—don’t sleep on it! Super Mario Party is a return to form for this franchise, featuring some really clever mini-games, beautiful graphics, and unique ways of using the Switch Joy-Con controllers. This game comes out in less than a month and you’ve got to keep an eye on it!
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Simeon and Scott are back from PAX West 2018, where they got to go hands on with Super Smash Bros. Ultimate! Impressions of the new and returning characters are here. We also got off-screen footage of the game running, so enjoy this exclusive first look!
“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Scott and Glen hop on the microphone to discuss eSports, and the current state of competetive gaming. Why was Nintendo so reluctant to back eSports until the Wii U era? Is the future of tournaments looking more promising with the advent of the Switch?
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“Exit the Premises” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/