TBC 008: Game Preservation

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Preservation is the idea of keeping something in tact—the act of taking measures to ensure things won’t fade away, become corrupted, forgotten, or unusable. Sadly, preservation is not currently a priority for the larger gaming industry. These days, developers make money by shipping an incomplete game, patching it to kingdom come, and deleting the source code when they go out of business. That might be an extreme example, but it does take a great deal of intentionality to make sure today’s favorite games will be playable by our kids and grandkids. It was simpler in the days of cartridges, but with so much riding on the upkeep of servers, cloud saves, and day-one-patches, it might be a scary future for video game preservation if we don’t have some thoughtful conversations. That’s why this month’s podcast is all bout preserving the art form of video games.
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“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

TumbleSeed FIXED! “Four Peaks” 2.0 Update

ALSO forgot to mention that there is a new Multiplayer Vs. mode!


#574 – This game is now awesome. Thanks to the developers listening to feedback about the game being too hard (like ours), you can now purchase TumbleSeed without reservation! This indie game had everything going for it EXCEPT for its cruel difficulty, which has now been scaled back in a 2.0 update. Enjoy! Footage credit: Zeromus

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/