Real or Fake Game Name?

Pu :3


Sometimes, games have the craziest names! And other times, Simeon and Scott try to trick each other with wacky titles that COULD just be the real deal. It’s up to them to distinguish which is which in today’s episode, where they put each other to the test and try to call the bluffs. Play along and see how you do!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Everything Wrong with Virtual Console

Have we mentioned that we hate Ice Climber?


#519 – We agree that Nintendo has some serious shaping up to do when it comes to their Virtual Console. Will we ever get cross-console purchasing or a subscription service?

Footage Credit: Wii Shop Channel – Fan Man | Earthbound Beginnings – ColeNL112
“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Breath of the Wild Nostalgia

The Legend of Zelda: Breath of the Wild is a special game. Is it perfect? Not quite. But in my humble opinion, it’s pretty close. Throughout the 100+ hours I have dedicated to Breath of the Wild, I slowly felt more empowered, more confident, and more ambitious. Finally feeling strong enough to storm the castle gate pumped up the adrenaline inside of me. Not to mention, most of the game I felt as though I was running and gliding through a Bob Ross painting. However, rather than writing a full review on this game, I thought I’d highlight something that just stood out to me. That is, all of the intricate references to past Zelda games.

Beauty is Everywhere

Wherever, you look, whether you know it or not, you are probably seeing an homage to a past Zelda game. Every other landmark is named after a past character or location, although a letter might be missing or displaced in the name. I felt an unusual sense of happiness when I discovered Tingle Island, even though Tingle was nowhere to be found. I find it crazy that just a name can invoke such a feeling of nostalgia even if the landmark itself does not. There are also specific regions in the map that primarily focus on one game. I found a Phantom Hourglass Area, Twilight Princess themed area, even a Wand of Gamelon area.
Kidding on that last one.

There were many times when I encountered a landmark that tugged on the nostalgia strings. For instance, I was riding on my horse, Lacey (named after my real-life cat), and while I heard the subtle melody of the main Legend of Zelda theme, I stumbled upon Ranch Ruins. I couldn’t believe the condition of this place, and then it hit me that it was a dystopian Lon Lon Ranch. After I disposed of the Guardian that called it home, I took Lacey for a spin around the track and actually started getting emotional as I recalled memories of playing Ocarina of Time and pictured Malon Singing Epona’s Song in the center of the ranch. Another time this hit me was when I discovered Eventide Island (by far my favorite area in the game) and felt as helpless as getting washed ashore in Link’s Awakening. Yet another favorite of mine was discovering the Master Sword. This took me back to a Link to the Past thanks to three blue nightshades in the background.

This game doesn’t forget about its roots, either. It was really nice to see the old man at the very beginning of the game, the only difference being instead of going into the cave to visit him, you go out of the cave. Maybe there is a deep meaning behind that? I’m not entirely sure, but when Link does leave the cave for the first time and overlooks the Dueling Peaks, I was instantly reminded of the artwork from the original game. The Master Sword shooting projectiles when Link has full health is also a nice touch.

Though these references may be a nightmare for people who are keen on placing this game somewhere in the franchise timeline, I view it as essentially a conglomerate of pinnacle moments in the series. For me, this aspect of the game is delicious icing on an already incredibly built cake. This is a special game not only because of its top-notch design, but because it doesn’t forget about how it came to be in the first place.

ARMS Is The Next Street Fighter

Scott’s just dying to prove Simeon wrong on this one.


#513 – Don’t count ARMS out yet. A lot of thoughtful development is going into making this zany fighter a mainstay on Switch. With plenty of characters, modes, and customizations to choose from, the potential for competitive depth is bottomless.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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My Parents Are the Bomb (at Dr. Mario)!

Went back home to get schooled!


#512 – After such a bragging episode that came yesterday, it’s time for Scott to get his humble pie and get owned by his gamer parents! Dr. Mario is right up their alley; experienced virus-busters that they are.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Smash 4 – I’m a Beast at Tournaments

And thus, Scott was the most humble Smasher in all of history.


#511 – With a big Smash 4 tournament coming up, Scott gets some confessions off his chest… like how good he is at the game!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Disaster

Just being honest.


#509 – Just getting on camera and talking through what’s been going on with our channel lately. Thanks so much for your outpouring of support, and for being a part of this wonderful Crew that we’ve collectively made!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Caption This! Nintendo Photo Challenge

We apologize. But not really.


#508 – Oh dear. We’ve done it… we’ve gathered the internet’s most awkward Nintendo screenshots and we’ve put horribly hilarious captions to them! See if you can top ours by leaving your own in the comments.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Goodbye, Game Manuals

Scratch ‘n smell ya later!


#507 – Game manuals are… or were… paper booklets included in game cases. They would contain artwork, instructions, storyline information, maybe even cheatcodes! They were a wealth of entertainment and value, recently reduced to nothing more than black-and-white pamphlets, if not done away with altogether. Manuals, we miss you.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

What Will Happen to “Handheld” Games on Switch?

Are we kissing handheld gaming goodbye?


#506 – The lines have been blurred. Where once there was a clear distinction between a home console title and a portable one, the Switch has made everything far more vague. Where will the sequels to Nintendo’s traditional handheld titles live? Will there be a price difference for these experiences on Switch? And what truly defines a handheld game in the current gaming generation? All this discussion, and more, in this episode of the Two Button Crew show.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Will ARMS be Competitively Deep?

Will ARMS have legs?


#505 – It’s the burning question on Nintendo fans’ minds as we approach E3 2017 – is the next first-party offering going to have enough depth to sink my teeth into? Is it worth the $60 price tag? In this show, Simeon and Scott examining the evidence to support both sides of the argument.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Ranking The Worst Games of All Time

You can count on us to make the best worst videos!


#504 – You know us: Two Button Crew, a couple of smiley, upbeat Nintendo fans. But every once in a while, we have to take a trip to the dark side and examine the negatives of Nintendo fandom. Today, in honor of Simeon’s Birthday(?), he and Scott are engaging in quite the challenge: to identify the worst games on each of a handful of Nintendo consoles.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Stalking Nintendo Stars on Instagram!

Now all we need are their social security numbers!


#518 – Forgive us for being just slightly on the “creepy” side today as we stalk some well-known Nintendo employees and associated on Instagram! We get to learn a little bit more about Bill Trinen, Charles Martinet, and “Karen”, and perhaps even observe some of their habits and behaviors! Delightful!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

N64 Masterpiece: Super Mario 64

I’m still trying to figure out how we skipped from Super Mario 3 to Super Mario 64…


#517 – Super Mario 64 is a landmark game – a revolution in our industry. And recently, we had a young viewer named Rachel who watches our channel faithfully who asked us to “focus on some Mario games that people don’t talk about anymore, like SM64 and SM64 DS.” So that’s exactly what we’re going to do today! Watched some footage as we discuss this incredible step forward in 3D gaming, and see if you don’t have the urge to go and pick up your old three-pronged controller! Footage credit: Super Mario 64 – Matthewmatosis

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

What are the Coolest Arcade Sticks?

The coolest arcade stick is the arcade stick that you have with you.


#516 – Arcade sticks, fight sticks – whatever you call them, they’re a surefire way to up your game and strike fear in your opponents’ hearts. But they’re ALSO a great way to express your artistic creativity, and that’s what many creative gamers have chosen to do! In this episode, we’re showing off the handiwork of some very talented folks who have turned their fight sticks into pieces of art!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Who Nintendo’s Target Audience REALLY Is

They would probably say the whole cheesy “5 to 105” line…


#515 – Who does Nintendo have in mind when they are developing their newest games? Is it people like you? Much younger? Older players? That’s the question that Simeon and Scott are examining in today’s episode of Two Button Crew!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

How to Host a Gaming Tournament

Go out into the world and be T.O.s!


Gaming tournaments! If you haven’t tried to attend one, you’re missing out! But sometimes, the scene just isn’t there… until you start it. There are probably more Nintendo enthusiasts in your area than you realize, and it just takes some effort and organization to bring those people together. In this episode, Simeon and Scott give you some handy tips for starting your own gaming competition! | Handy Dandy Checklist – Bring: System, game, adapter, controller, TV, laptop, charger, speakers, permanent marker (for marking hands), name tags

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

1-2-Switch: Why It’s #1… and #2!

1-2-Switch, to say it gently, had mixed reactions after its release. We’re going to start this article by analyzing why there seems to be people giving it positive reviews, and many critics bashing it. Once we’re finished looking at that, this article will rank the 1-2-Switch games from best to worst, and sort them into three categories!

To me the issue is simple. It all comes down to audience. League of Legends is a wildly popular strategy game that has taken the world of gaming captive. I’ve tried it, and it’s not my cup of tea. 1-2-Switch is judged harshly because it is being judged by gamers. If you were expecting 1-2-Switch to be a gamer’s game, or even on the level of Mario Party, you are sadly mistaken. From its reveal its intention was clear; don’t look at the screen. With a goal like that, you immediately understand that it’s not aiming to be a video gamer’s game.

This game is PERFECT for any sort of gathering. It is more accessible to everyone than Wii Sports was. It is instantly “get-able”, and most mini-games can be jumped into without any explanation. I have yet to find a non-gamer that did not find it to be a blast.

All these things about audience being said, that does not mean that this game is completely without flaw. There is enough here to keep the crowd entertained for some time, but some experiences were clearly missteps. I believe that all of the 1-2-Switch mini games fall into one of 3 categories: 1) enjoyable games, 2) games, at least, 3) unplayable messes. We’ll start with the best and work our way down to the worst.

Good Mini-Games:

  • 1. Fake Draw: This is the genius of the Switch all in one mini-game. It’s a super simple premise with a little extra strategy added. You need a quick wrist and a trained ear, and it’s perfect to test reaction times.
  • 2. Quick Draw: Surprised to see this next? Don’t be! It’s just a simpler version of Fake Draw that’s 100% about speed. This is the game that everyone should start out with. It’s exciting, and it’s the one to which everyone wants to have a go.
  • 3. Ball Counting: This game by itself made me believe in HD rumble. It may not be the most exciting game, but it requires patience and a gentle hand. Seriously, it makes me believe there are marbles in the Joy-Con.
  • 4. Sword Fight: Sword fighting on Wii Sports Resort was fun, but usually turned into a waggle-fest. The motion sensors in the Joy-Cons are much more accurate, and this combat game is the best of them.
  • 5. Plate Spin: It doesn’t sound like a very exciting game, but your goal is to keep your plate spinning while you knock off your opponent’s. Very entertaining. I only wish I could find more people to play with me…
  • 6. Safe Crack: Another game that does the HD rumble really well, Safe Crack requires precision. The right rumbles become more difficult to detect as the game goes on, making it quite the challenge.
  • 7. Wizard: Is this one cheesy? Yes, yes it is. But it is fun, and requires strategy.
  • 8. Gorilla: I like this mini-game, but few others are in my camp, so I rarely get to show off my apely prowess.
  • 9. Treasure Chest: Once again, a simple premise, but shows off the motion controls of the Joy-Con well.
  • 10. Shave: This one is fun to play and entertaining to watch especially if they throw you the buzz cut challenge!
  • 11. Copy Dance: Give the Joy-Cons to the goofiest and most flexible people in the room for this one. Trust me, it’s hilarious.
  • 12. Air Guitar: This one definitely had to be made, and it is fun to play. Most of the times I’ve played this game the Joy-Con seemed to track the beat well and not reward waggling, but in more recent play sessions, it seemed like the biggest waggler won… Try it a few times for yourself.

Well, They’re Games…:

Now we take a step down from the good into the… meh.

  • 13. Milk: Yes, it looks ridiculous, but people enjoy laughing at each other. It’s inevitable that this mini-game will continue to be a staple and will be immediately associated with 1-2-Switch till the end of time.

  • 14. Boxing Gym: Requires quick reflexes, but I’m not really certain how well it reads the different punches.

  • 15. Baseball: The presentation on this one is nice. It’s like Wii Sports Baseball, but without looking silly, and you use your ears as opposed to your eyes. It’s all about reading your opponent.

  • 16. Zen: Not moving as a game… I think the premise works, but it’s not exactly a rip-roaring time.

  • 17. Eating Contest: It’s fun to watch people play, but can be really frustrating if you are playing and it does not read your movements. On Nintendo’s behalf I did try putting the camera in front of my hand and puppeting mouth movements and it didn’t work at all, so the camera CAN tell the difference between my mouth and my fingers.

  • 18. Dance Off: It’s a good premise, but copy dance is more entertaining.

  • 19. Samurai Training: Maybe it is just because I am a sore loser, but I do not really care for this game.

  • 20. Beach Flag:  Beach Flag is kind of a waggle-fest that wears you out. I enjoy it, but I haven’t found one other person who does.

  • 21. Runway: Once again, humorous to watch, and it requires technique! I brought 1-2-Switch to school for my students to play one day. One of the boys won EVERY time because he had the hip sway portion absolutely pinpoint perfect.

  • 22. Signal Flag: JUST making the cut as an actual game, this one is about concentration and not plunging a pencil into your ear at how annoying the voices are.

Broken Head-Shakers:

The Switch acting as a mirror of the person playing this mini-game.

None of these are playable. Turn back now.

  • 23. Telephone: Pick up the controller when you hear a certain sound. That’s it. Also, be careful when you do. It is easy to drop the Joy-Cons.

  • 24. Soda Shake: I understand the premise of this game, but apparently, the developers didn’t. The demonstrational video doesn’t explain it at all! When the last guy loses, they all rejoice, including him! I guess they’re just excited to have whatever’s in that bottle… and to be done with this non-game.

  • 25. Table Tennis: Good idea, poor execution. You’re always going to be missing the timing. The Wii Play version was better. And yes, I meant that.

  • 26. Sneaky Dice: This game is so complicated that I had to explain it to anyone I played with after the instructional video, and they still didn’t understand. Flip a coin. You’ll have more fun that way.

  • 27. Joy-Con Rotation: THE most frustrating thing. You play on a table, someone will bump it. You play on the floor, it had better be hardwood and no one should be moving. Like, at all. Even after that, it will give you hypertension, then make you question your life decisions. My recommendation is to dupe two friends into playing it, then standing behind them saying, “Careful, Spongebob. CAREFUL, SPONGEBOB!” and laugh hysterically after they impale your eye with the Joy-Con because it was worth it.

  • 28. Baby: Why? Why did they think this was a good idea. Better yet, what audience were they going for? For people who don’t have kids, is it supposed to be a method of birth control? For people who have had kids, why would they want to relive the most annoying part about having a baby? It’s baffling that anyone thought this would be enjoyable for any audience. Why? WHY!?!?

All in all, there are more good games than bad in this collection, and I think it is the new must-have for any party or large get-together. It showcases what the Joy-Cons can do so well, and for that reason, it is the next necessity in the Nintendo Experience as well.

Thoughts after Making 500 Daily YouTube Videos

Tuesday, May 2nd was the day that Two Button Crew uploaded its 500th episode.

This monumental milestone dwarfs everything that has come and gone before! It’s hard to believe that we’ve made a show every weekday for the last 500 weekdays. Just amazing.

Simeon and I (Scott) are almost two years older than when we started, and we’ve grown from a team of 2 to a team of 7 (don’t worry if you can’t name everybody – we’ll introduce them properly soon).

The show has stayed largely the same, although the set has changed, we’ve witnessed the launch of a new Nintendo console, and we’ve changed day jobs.

Oh, and YouTube has changed a dozen times or so.

Here, I’m going to take a few moments and share the things I’ve learned over the last 500 episodes:

You Can Attract the Right Viewers and Build A Community

TBC doesn’t have a huge following, but the quality of our viewers is astounding. There are all kind of stigmas about YouTube comment sections, but none of them apply to our viewers. By avoiding growth shortcuts, follow-for-follow techniques, and by engaging with Nintendo fans, we’ve collected a tight-knit group of like-minded Nintendo fans. Our patience has paid off! We wouldn’t change the connections we’ve made for a big number of mysterious subscribers.

You Can Help People By Providing Entertainment

Our daily show is a mixture of information, entertainment, gameplay, competitions, and the like. But the source material is consistently one thing: video games. Sometimes it’s tempting to feel like all the time we pour into this effort is frivolous compared to more altruistic endeavors, but we’ve found something surprising along the way: we have helped people. Our viewers have chaotic and sometimes difficult lives, and our channel has proved to be a safe-haven of positivity for them. We love making consistent, top-quality content that you can count on, no matter what’s going on in real life.

You Have to Serve Others to Succeed

There are no benefits for creators to reap without helping others. At first, becoming a YouTuber seems like a pretty grand gig. Make content, people will watch, numbers will go up, and you’ll gain credibility and perks in the industry. Right?

No.

Those motives aren’t sustainable. Attach your motivation to helping your audience, and then you can wake up every day, put others before yourself, and make something truly great while improving others’ lives.

You Have to Be Ready to Adapt

YouTube changes the rules constantly, tinkering with their algorithms to keep viewers engaged and to increase their own revenue. Sometimes these changes are in the favor of creators, and other times they’re not. It’s important that we don’t rely on YouTube too much, but that we diversify our sources of support.

Persistence Pays Off

Things that we have invested in for years are just now starting to pay off. It’s all about the long game. I’ll look back on this post another 500 episodes from now and smile at how things have changed.

Here’s to 500 more!

Pokemon Card Showdown – TCG Battle!

The resolution’s not bad – your eyes are just not working properly today!


#503 – Simeon and Scott used to play Pokemon cards before they played much video games. Those were the… old days! And today we’re going to relive some of that fun, while Simeon uses a legacy Pokemon card deck and Scott challenges him with a brand new set of cards. Watch as they attach energy, play trainers, evolve, and kill each other by flipping coins.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/