March Direct Impressions. Also, SMASH!!!!!!


The March Nintendo Direct dropped on us like a bomb and we’re pretty stoked about it! In fact, Simeon even made the statement “after the Switch, video games can just stop.” He might be on to something! Smash 5 could literally be the best game ever made. –

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Luigi’s Balloon World – Lost Kingdom Hunting


Luigi’s Balloon World is here, and it’s Nintendo’s gift to YouTubers! It was seriously a ton of fun to have viewers submit codes so we could try and hunt down your balloons! Some Crew members had extremely clever hiding spots. We’ll have to do this again sometime soon!

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Death Squared: Try Not to Die


Death Squared is a new indie game that takes GREAT advantage of the Switch hardware and its natural bent toward casual cooperative affairs. In this title, players must work together and employ good communication and a healthy amount of caution to survive and clear test-chamber-like puzzles. Spoiler: it’s a blast!

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Console Wars – Book Review


Console Wars is a hefty historical fiction book written by Blake J. Harris. It documents the rivalry between Nintendo and Sega, who were scrappy combatants in the 16 bit console wars. Scott has read through all 500 pages of the beastly book, and is here to report back on the experience!

“Exit the Premises” Kevin MacLeod (incompetech.com)
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What Makes Geno So Special? HUH?!


Geno has a cult following, that’s for sure. This weird wooden wizard gained immense popularity after starring as one of the playable characters in Super Mario RPG. But what makes him so special that fans would still be clamoring for him to become playable in Super Smash Bros. titles to this day? Allow us to consult our resident Geno expert to bring you the best answers.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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SHOULD Switch have Virtual Console?


Almost everyone is saying a big, loud, resounding “YES,” Switch needs to have Virtual Console! But Simeon and Scott are both coming at this topic from a different perspective. Before clicking that downvote thumb and leaving a nasty comment, watch the video to the end and see if we present any compelling cases for why Nintendo should abstain from selling their old retro releases to us, once again, on a digital storefront.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Nintendo Making New Switch Peripherals


We selected the BIGGEST news story possible on this *cough* slow *cough* news week. It turns out… Nintendo is actually working on some new peripherals right now! For the Switch! No way, right? Totally unexpected, right? Our minds are blown too.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Kid Icarus: Remember to Hold “Up”


Kid Icarus was forward thinking for its time, but it never really earned the title of a great game. It’s fun to play for a little bit, but Simeon and Scott will be pointing out some of the game’s glaring shortcomings, and stick around for the end to discover why the NES Classic Edition version is potentially the worst!

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Speech Jammer: Smash Bros. Commentary


What do you get when you combine Super Smash Bros. commentary with a couple of crazy dudes using speech jammer apps? You get kind of a crazy fun video, that’s what! Enjoy.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Luigi’s Balloon World – Super Glitchfest!


What do you think about cheaters? How about people who take advantage of exploits in Super Mario Odyssey’s new balloon mode to hide things out of bounds? We’ll discuss all that, and more, in this week’s Nintendo News segment by Two Button Crew.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Celeste: Scaling The Mountain


Celeste is a beautiful new indie game available now on the Switch eShop. In this pixelated platformer, you play as Madeline as you attempt to scale the treacherous Celeste Mountain. With a stunning musical soundtrack, a compelling storyline, and tough platforming challenges, it seems this game might just have it all.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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The Most SUPER of METROIDs? (SNES)


Simeon and Scott played Xeodrifter earlier this week, a game which probably wouldn’t exist if it weren’t for Super Metroid. In this SNES Samus outing, we take control of the bounty hunter and explore a mysterious world.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Labo Just Gets Better and Better!


Headlining our Nintendo News segment this week is some huge developments on the Labo front. With the unveiling of Toy-Con Garage, it’s starting to look like there will be no limit to our cardboard creativity come April 20th.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Episode #666 – Devil World (NES)


How could we not make a video about Devil World for our 666th episode? We practically had no choice. There was no better time to take a look back at one of Miyamoto’s first creations for the Famicom. This Pac-Man clone had some features that stood out and made it quite unique. Too unique to be brought to North America, in some ways!

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Xeodrifter: Launching into Space


The talented creators at Atooi have brought one of their finest titles to Switch: Xeodrifter, a bite-sized love letter to the Metroidvania genre. This little indie gem is ready to blow your socks off as you traverse the alien landscape, blast baddies, and power up to take on big bosses. We hope to give you a taste of what this title is like, and we definitely recommend you give it a look in the eShop!

“Exit the Premises” Kevin MacLeod (incompetech.com)
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In the Ring with Super Punch-Out!!


Little Mac is one of the littler big stars of Nintendo’s original IP. You don’t hear people begging for new entries in the series often, but fans of the Punch-Out games often speak highly of the few outings he’s had. We’re turning on the SNES Classic Edition to give this game a spin, and see how far we can get in single player mode before being knocked out cold.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Playing Smash Bros… with NO THUMBS


We thought it would be a great idea (or at the very least… entertaining) to attempt a few Smash Bros. matches without using our thumbs. When we streamed this live, our viewers in the chat said they had a hard time distinguishing our playstyle from a normal match! I’d say we adapted pretty well! And for comparison, we show you a couple rounds with all our digits legalized.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Mario Kart Tour – Coming to Mobile!


One of Nintendo’s biggest—and we mean BIGGEST—franchises is coming to an iPhone or Android near you. This is only one of many news stories that Simeon and Scott are here to discuss today, because the world of Nintendo news never seems to slow down. We talk Metroid Prime 4, SteamWorld series, and much, much more.

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Can You SteamWorld Dig It? (Switch)


SteamWorld Dig is a revolutionary indie game that took the 3DS eShop by storm. Now it’s back in high definition on Nintendo Switch, ready to be taken anyway or taken in on the big screen. This game features Rusty, perhaps the most beloved SteamWorld hero. This is Simeon’s first time taking to the dirty, dank underground caverns. How will he fare?

“Exit the Premises” Kevin MacLeod (incompetech.com)
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Super Meat Boy Review (Switch)

Super Meat Boy is a classic indie game, finally slurping and splashing its way onto Nintendo Switch.
This cruel platformer is infamous for its steep difficulty and unforgiving level design. Sounds like my kind of game!

The first time I hit the jump button and felt Meat Boy’s insanely high amount of aerial mobility, I thought I’d never get used to the controls. But I was wrong! The game does a great job of onboarding the player, teaching tough platforming techniques gradually.

Whether you’re playing in Handheld mode, with a single Joy-Con, or the Pro Controller, the control scheme feels great. Running and jumping are the only two button inputs, and you can opt to use a variety of face and shoulder buttons if your grip gets tired.

Which it will, because the moment-to-moment gameplay is intense. Your goal is to navigate Meat Boy between buzz-saws and bullets, and over gigantic ravines and pits of lava in order to get to Bandage Girl. The game’s antagonist, Dr. Fetus, is always one step ahead of you, so you’ll have to overcome multiple unique worlds with plenty of challenges before your final showdown.

The difficulty in this game is inherent, but expert players can challenge themselves further in scoring an A Rank on every level by completing them under a specified amount of time. You can also search out hidden bandages in hard-to-reach locations, but because the User Interface doesn’t indicate when a level has one to find, you’ll have to turn to the Interwebs to complete your collection.

Speaking of collecting, there are a bunch of playable characters to unlock as well. Some have to be found, and others must be earned with bandages. Each character has a unique ability, like floating or double-jumping. It was awesome to see Commander Video from the Bit.Trip games, and other heroes from indie classics like Braid. On the other hand, some of the characters are too similar to Meat Boy to be very compelling.

Music in Super Meat Boy is pretty good, with an energetic soundtrack that will fuel your long and frustrating (yet rewarding) play sessions. Unfortunately, these aren’t the tunes that shipped with the original release on Xbox 360, preferred by many.

Load times are very quick, and once you get into a level, there’s no delay between death and your next attempt, which makes it easy to apply what you’ve learned from past mistakes and try, try again.

The game’s visuals are pretty simple, with a no-frills, grungey aesthetic. It was a treat to find the occasional level that put a spin on the art style, whether it was using backlit silhouettes or old arcade graphics.

During cutscenes, the game’s age and budget showed a bit, although it didn’t detract from the story being established: Dr. Fetus is a really bad dude, and Meat Boy is determined to stop him and rescue Bandage Girl.

As a timed exclusive for the Nintendo Switch version, Team Meat added a local multiplayer Vs. mode. The screen is split in half, and players race each other to complete a certain amount of levels. This mode was tense, and a lot of fun, but undeniably rough around the edges. The stage-selection menu was unintuitive, the character selection screen was visually squished, and worst of all; game-breaking crashes occurred about every 10 minutes. Suffice it to say, Vs. mode could use a few bandages of its own.

In conclusion, it’s wonderful to have this grossly charming hunk of meat join the Nintendo Switch lineup. This was actually my first play-through of Super Meat Boy, and I was compelled to complete the whole thing AND go back and get 100%. If you’re a fan of platformers, don’t miss this title as you prepare for the auto-running sequel to launch later this year!

Super Meat Boy gets an 8.5/10.