TBC 008: Game Preservation

Play

Preservation is the idea of keeping something in tact—the act of taking measures to ensure things won’t fade away, become corrupted, forgotten, or unusable. Sadly, preservation is not currently a priority for the larger gaming industry. These days, developers make money by shipping an incomplete game, patching it to kingdom come, and deleting the source code when they go out of business. That might be an extreme example, but it does take a great deal of intentionality to make sure today’s favorite games will be playable by our kids and grandkids. It was simpler in the days of cartridges, but with so much riding on the upkeep of servers, cloud saves, and day-one-patches, it might be a scary future for video game preservation if we don’t have some thoughtful conversations. That’s why this month’s podcast is all bout preserving the art form of video games.
Ready for more TBC Podcast? We are an ad-free show, and you can support us on Patreon: http://patreon.com/twobuttoncrew
Get Your Daily Nintendose of Fandom on our YouTube channel: https://www.youtube.com/TwoButtonCrew
“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

The following two tabs change content below.

Scott

Scott is an author and a lifelong fan of video games. Conqueror of punishing platformers such as Celeste, Super Meat Boy, N+, The Impossible Game, and Super Mario Bros. 2: The Lost Levels. You can find him constantly changing his main character in Super Smash Bros. Ultimate, stuck inside a VR headset, or helplessly addicted to Fortnite.

Latest posts by Scott (see all)